IGN has an insanely detailed interview with Dungeons & Dragons Online lead designer Ken
Troop. If destinations like Xen'drik, Eberron and Stormreach mean something to you then race over and have a read. If
not, there are only two things you need to know:
First, the game will rely heavily on team play—like the pen, paper and dice version. There are no plans for one-on-one play.
Second, this will not be a "click and fight"-style strategy games like Command and Conquer. Rather, you will have to have some dexterity like Half Life 2.
