The never-ending debate over player vs. player in massively multiplayer games will probably never go away. Many newbies give up on the whole genre because they get killed every five minutes when they're trying to get started. But Blizzard thinks it's found a way to let you kill your fellow players, while not ruining the game for anyone. That's a real challenge. But Blizzard is one of the few companies that may be able to pull it off. Their solution seems to be based on the idea that if someone is under attack, a guard will pop up and present the attacker with a bigger challenge than he wanted. Sounds like a great opportunity to get a gang together and beat up on people. It would be a great way to rack up the experience points. But we don't make games, we write snarky little pieces about them.
