The world of massively multiplayer online games is probably the toughest one for business to break into. Games like Everquest and Star Wars: Empire Divided, are huge investments that require immeasureable manpower to produce. The staff of your standard MMG is getting to be the size of most Hollywood films. With so much risk, you knew that some of the bigwigs would start to get second thoughts, eventually. Looks like EA is one of the first. This Wired article delves into the risks EA took getting into the MMG business, and how some of their missteps may have cost them marketshare when compared to Sony.
