Coming this November, tens of thousands of gamers will finally get a chance
to jack into the Matrix in the massively-multiplayer online (MMO) game aptly titled, The Matrix Online.
Recently, Steve Butts of IGN caught up with Monolith's William Westwater to talk combat:
The combat system melds the best of MMO team strategies with a unique mano-a-mano fighting system we call Interlock. We wanted the visceral oomph of a twitchy punch-em-up without losing the feeling of a good role playing game.
Sounds like a daunting task. Let's hope the development team can do justice to the franchise, and make up for Atari's shortcomings in 2003's Enter the Matrix. Click the link below to read the full interview, and then watch the game in action.

