"It'll be somewhat of a departure from what id's done before," Carmack said about his next game project, during the keynote address at QuakeCon 2004. There's not much more to the keynote, unless you're someone who knows the jargon of developers. He gets into the creation of Doom 3, and talks about the freedom he and his peers now have to make whatever kind of game they can imagine. Carmack certainly doesn't preach like a Steve Jobs, but to a certain extent he's more effective because of that fact. His understated way just makes you realize how much he really does know. If you're a fan of id's games, listen in.
Carmack's keynote doesn't give too much to chew on
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