A company called Meqon has announced that 3DRealms has decided to use their physics API in the once-much-anticipated game, Duke Nukem Forever. Is this good news, or bad news? Duke Nukem Forever has been in development for around 6 years — and only now we hear about which physics engine they'll use. Can that be right? Isn't this one of the things you work into the game at an early stage? Please, feel free to enlighten us if that's not the case.
