Chapter ten of Gamespy's Black & White 2 developers diary gets into the nitty-gritty of
character development. In a game like BW 2, the most fun you're going to have comes from your personal relationship
with your creature. To pull that off in today's sophisticated and cynical market, it takes a lot of tweaking.The
characters better look and act like million bucks, or you can kiss the good reviews goodbye. To keep the animators on
their toes, the company makes sure everyone is accountable for their work. During "frequent" meetings, the artists have
to slap their efforts up on a big screen and take criticism from their peers. Nothing like a little humiliation to keep
a creative on his toes, right?
Black & White 2 developers diary gets into character
0
