A beta build of the next Unreal Tournament 2004 patch has been "released". The fixes in
place and being tested are:
Fix for clients unable to connect with "Incompatible Games Files" message
Fixed Dom.xml for bot voice command in DDOM
Fixed F3/F8 stats now shows all players in list
Don't call destroyed powercore "green powercore" in scoreboard (after round ends)
No log or console message when player enters or leaves team. public, or local channels
Fixed Berserk combo (properly turns client side weapon changes on and off)
Fixed quadjump mutator in multiplay (was only allowing regular double jump on first jump)
Fixed gamespeed mutator "sticking" in instant action games
Don't let Cicada passengers carry flag (for VCTF)
Added OnslaughtBP.UCL to patch so bonus pack mutators will show up
Fixed problem with landing view shake sometimes not working at very low frame rates
Fixed bug where not all actors got NotifyTeamChanged() when client team changed
Assault objective announcements can come from packages other than AssaultAnnouncer
IonCannonKillVolume bug fixes
Don't allow players to change teams if team sizes are equal if bPlayersBalanceTeams is true
Fixed team balancing code bug
Fixed footstep sounds playing while in vehicle where driver isn't visible if enter while running
Removed obsolete weapon debugging code
Localization fixes for Italian, French, German, and Spanish
This is a beta release so download with caution. If any of the above items have been irritating you, then give it a whirl.
