You never know when Lucas will hit you with a great game. We got to take a look at Star Wars Republic Commando a few months ago, and liked what we saw. The graphics looked great, but it was the pacing of the action which caught our eye. This clip is the best example of that pacing. Check it out and you'll see how the teamwork slows down the action, but also makes it more immersive. There's no way you'll be able to just run through levels with guns blazing; making the title a Rainbow Six experience in the Star Wars world. We hope it's as good in the final analysis as we think it is. Lucas opted to avoid the holiday crunch and give the game some room to breathe in the first quarter of next year. Good move.
