Meqon provides a successful physics engine for PC and Playstation 2 developers, and now they've moved into the world of the big black box. In a nutshell, the SDK "allows development studios designing games to integrate advanced real-world physics into their titles, providing fast, realistic, consistent and dynamic physics to affect all objects, vehicles and characters as well as the game environment itself." In other words, if you use this tool you won't have to bother with how objects behave in the world you're creating. The toolis notable for a number of reasons, but we find it fascinating that new SDKs are still being introduced so late in a product's life cycle.
