BBC takes a look at a growing trend in gaming, politics. Blogs may have been the catalyst for change/fundraising in
this year's election, but can you imagine gaming being the catalyst? Imagine a campaign developing a game that
"revealed" the opponent's lies and missteps. Imagine using a game to raise funds, put Rove-ian tactics into play
("Let's break into our own campaign HQ and blame the other side!"), or even (gulp) share ideas and ideals. It's all
inevitable now, as gaming marches onward, into the mainstream. The Sims: President. Hmm.
[Via Ludology]
