For those of you who are considering getting your feet wet in 3D graphics, head on over to G4. Yes, there are better
resources out there, but this piece is packaged up nice and tight for the newbies.
A lot of us wouldn't mind dabbling in the art form, but we don't want to get too overwhelmed too fast. The G4 feature
walks you through the basic workflow of creating a character (modeling, texturing, animating, etc.) and then takes you
into a simple ten step lesson in rendering depth of field. Of course, once you actually dive into doing some work,
you'll find the simple ten steps failed to hold your hand tight enough, leaving you adrift and looking for help on some
forum somewhere. Kidding! (maybe) Go ahead and give it a shot if you happen to have a copy of Maya sitting around…
