Well, this is definitely the biggest GDC ever. That, or the space is smaller and it's all an optical illusion. I
would have posted the awards earlier but I was trashed last night. Hey, who says I'm not looking out for you? In fact,
I'd better go back and make sure I didn't post anything stupid, by accident.
The IGDA GDC Awards were given to:
Audio - Halo 2 (Bungie Software / Microsoft Game Studios) C Paul Johnson, Marty O'Donnell, Jay Weinland
Character Design - Half-Life 2 (Valve Software / Vivendi Universal Games) Ted Backman, Dhabih Eng, Bill Fletcher, Bill
Van Buren
Game Design - Katamari Damacy (Namco) Keita Takahashi
Technology Half-Life 2 (Valve Software / Vivendi Universal Games) Yahn Bernier, Brian Jacobson
Visual Arts - World of Warcraft (Blizzard Entertainment) Sam Didier, William Petras, Justin Thavirat
Writing - Half-Life 2 (Valve Software / Vivendi Universal Games) Marc Laidlaw
New Studio - Crytek (Far Cry) Avni Yerli, Cevat Yerli, Faruk Yerli
Innovation - Donkey Konga (Namco / Nintendo) Hiroshi Igarashi, Hiroyuki Onoda
I Love Bees (4orty2wo Entertainment / Microsoft Game Studios) Elan Lee
Katamari Damacy (Namco) Keita Takahashi
Lifetime achievement:
Eugene Jarvis - legendary arcade game developer.
First Penguin
Richard Allan Bartle, Ph.D - founding father of Multi-User Dungeons
(MUDs)
Maverick
Matt Adams, Ju Row Farr and Nick Tandavanitj — founders and leaders of Blast Theory, an internationally renowned
interactive media artists'
group
Community Contribution
Sheri Graner Ray — revered advocate of women's interests in game development
Congratulations to everyone! Now, I need to go back and see if my predictions panned out. I think I did pretty
well…
