
At least according to ABCNews. I'd love to know exactly what they mean by this. It's not clear after reading the
piece. First, the writer says that women love to shoot someone just as much as the boys do. Then they cite The Sims as
a great example of how much women love games.
When you consider all the females who love Quake, Halo, World of Warcraft, The Sims, and Soul Calibur it becomes clear
that the only thing missing in the gaming world is a public relations push for women. The titles are out there for
females to enjoy. They just need to be welcomed into the fold as the ass-kickers they are.
The piece ends with an example of how women are becoming game makers as well. Now this is defintely an area where the
ratio needs improvement. One trip to the annual Game Developers Conference is proof positive of that. I don't think
there's an easy solution to this imbalance, but my best guess is that time will solve it. With all the young female
gamers out there today, can female game makers be far behind?
