Nintendo Revolution pics on Gamespot forums?
A couple of pics have emerged on the Gamespot forum. The guy who posted them wrote:
These were sent to me, dont know if they are real or fake. So dont kill me if they arent real.
Is it okay if we hit you? My read is "nah." The console is just too drab. No shape, no detailing. The controllers (one
per hand) look pretty nice, but I can't see too many benefits to splitting game control into two devices. Of course, my
mother always told me I lacked originality, so…
[thanks Eddie!]





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Reader Comments (Page 1 of 1)
vectorelement @ Dec 18th 2005 8:45PM
The "controllers" look like a basic 3d render and look like they can slip out of your hands easily; not very ergonomic either. Plus, if Gamecube games are backwards compatible on Revolution, how would you control them with those monstrosities. The system looks ok though, but this is 200% fake, I'm not convinced.
hookid @ Dec 18th 2005 8:45PM
umm, ya that would be hard to get used to, but the actual console doesnt look too bad.
Eretzvaju @ Dec 18th 2005 8:45PM
Personally I don't think the console model looks too bland...I think Nintendo just might go too far in the plain and simple design direction this time out...but those controllers? Sure they look kinda space-age, but what the hell do the "advanced analogic buttons" actually do, I wonder? Are all the games played via some squirming, tilting interface? Probably fake.
Sobizzle @ Dec 18th 2005 8:45PM
Looks like a mac mini stretched out then ps'd
chandler @ Dec 18th 2005 8:45PM
those gun looking controllers screams violence...so thats totally got to be fake :)
Lars @ Dec 18th 2005 8:45PM
So yea, this is quite obviously fake.
My question is, what times are the Nintendo and Sony conferences?
weaszel @ Dec 18th 2005 8:45PM
As an unfortunate user of a Gyration mouse, I can safely say that gyroscopic control would be a big mistake. It's a very neat concept, but in practice, it's just way too unreliable and imprecise. As for being able to play GameCube games, I'm sure you would be able to plug in GC controllers... It's supposed to be all about backwards-compatibilty and convergence, so I doubt they would do something so stupid with the controllers. This is all under the assumption that it's real, of course.
Eric Pobirs @ Dec 18th 2005 8:45PM
One possible reason to have separate units per hand would be to track arm movements. Somewhat like the motion tracking of EyeToy games. Imagine a boxing game or a first person fight in a Zelda game where you control a sword and shield with each hand.
I'm dubious about the whole gyroscopic controller business but if the imagination is to be indulged...
Twist @ Dec 18th 2005 8:45PM
Hopefully Nintendo will be joining the dual analog stick bandwagon this time. It is really a must have for first person shooters. The Metroid Prime games did it decently but a more traditional dual stick setup would have been much better IMHO.
Icelawn @ Dec 18th 2005 8:45PM
Now that is what I am talking about. Even though this is fake I wish gaming consoles did look like this along some line. I love this design. It would look great next to my receiver and DVD player unlike the other 3 current consoles. The controller is a little out there but different. We'll see.
rog27 @ Dec 18th 2005 8:45PM
yeah...but if you had gyroscopic sensors in both halves of the control units...you would eliminate the need for a second analog stick--aiming would be done by moving the trigger hand to different parts of the screen--this idea would be brilliant for first person shooters.
Frexy @ Dec 18th 2005 8:45PM
I somewhere read (I believe it even was on IGN) the Revolution would be a sleek console (like the NGC), it should be placed horizontal, and it will be no bigger than a DVD box... Very small that is to me :)
This pic does look like it has those 3.
I dunno about the controller... Doesn't seem ergonomic... We'll see :)
jason Lynx @ Dec 18th 2005 8:45PM
Holding these contollers up in the air during the game would kill your arms!!! No way could you use these for long periods of time.
Joshua @ Dec 18th 2005 8:45PM
My reason for not believing:
What kind of a logo is that? "NESvolution"? That's ridiculous.
F.M. Luder @ Dec 18th 2005 8:45PM
Well, I do think its fake, but due to the fact that you will be able to hook it up to a computer monitor makes me think that Nintendo wants it to look more like a mac mini than a purple box. As for the dots, the left are obviously for the controllers, maybe the right are the paperclip eject for the drive and a microphone??? The logo is also a little strange.
weaszel @ Dec 18th 2005 8:45PM
Yeah, the NESvolution thing kind of threw me off, as well.
Ciaran @ Dec 18th 2005 8:45PM
"Hopefully Nintendo will be joining the dual analog stick bandwagon this time."
Have you ever seen a gamecube controller?
Jason Eubanks @ Dec 18th 2005 8:45PM
yeah I agree with #15. The NESolution ave it away as a fake right off the bat
Michael @ Dec 18th 2005 8:45PM
it looks drab and boring because it uses CUSTOMIZABLE FACEPLATES!
ANY NEXT-GEN CONSOLE THAT DOESN'T USE FACEPLATES WILL FAIL MISERABLY!
ahaha, jk. here are the keynote times for #5
Key Moments (All Times PDT):
Monday, May 16 -- 3:00pm: Sony Press Conf.
Monday, May 16 -- 7:30pm: Microsoft Press Conf. at Xbox.com
Tuesday, May 17 -- 9:00am: Nintendo Press Conf. (LIVE!)
Tuesday, May 17 -- 11:45pm: GameSpot's E3Live Begins!
courtesy of Gamespot.
drunken_dubliner @ Dec 18th 2005 8:45PM
that's base unit is practically indentical top the xbox 360! who is this joker?! his concepts blow!
Michael @ Dec 18th 2005 8:45PM
it looks drab and boring because it uses CUSTOMIZABLE FACEPLATES!
ANY NEXT-GEN CONSOLE THAT DOESN'T USE FACEPLATES WILL FAIL MISERABLY!
ahaha, jk. here are the keynote times for #5
Key Moments (All Times PDT):
Monday, May 16 -- 3:00pm: Sony Press Conf.
Monday, May 16 -- 7:30pm: Microsoft Press Conf. at Xbox.com
Tuesday, May 17 -- 9:00am: Nintendo Press Conf. (LIVE!)
Tuesday, May 17 -- 11:45pm: GameSpot's E3Live Begins!
courtesy of Gamespot.
Sergio @ Dec 18th 2005 8:45PM
I don't know how you can thing it looks like an Xbox 360, other than the color. I'd say it looks more like a Mac mini.
While the height looks somewhat like 3 DVD cases high, the slot loading drive looks too narrow for DVDs.
duerra @ Dec 18th 2005 8:45PM
Well, clearly this is an artist's mock-up, and not the "real thing". However, it could be *based* off of the real thing...
I'm still up in the air on that controller design. It's really tough to say.
Benny @ Dec 18th 2005 8:45PM
I believe it. It's real.
Come on...we gotta have at least ONE nutcase that thinks this is real on the boards, don't we? I'll be that nutcase.
James DT @ Dec 18th 2005 8:45PM
Isnt it Apple and Sony that are supposed to be in cahoots? :P I think a controller for each hand could be interesting, kind of old-school arcadian. I was hoping more for a squishy, stress-ball like controller though (like the HL2 pheramone controller) :D
spike @ Dec 18th 2005 8:45PM
AMAIZING.
Imagine if this controls are MOVEMENT SENSITIVE?
huge posibilitis of gameplay in shooting, in racing car games,
oh my god, this is huge news, is a shift in controls, definitly,
for some morons it takes a little while to understand the design,
I think this is fake, but for god sake, i want this controls.
Game freak @ Dec 18th 2005 8:45PM
any idiot can see that its a fake.and those contorlers look so retarded.plus the main giv away is that nintendo's ppl sed that the contol wud have a touch pad insted of a d-pad so enyone can see that those contolers are fake. Don't mind my spelling:p
Arrakisman @ Dec 18th 2005 8:45PM
Does any one else find it intersting on how well this fake meshes with the video with the visor and the brain. hmmm
Dmitri @ Dec 18th 2005 8:45PM
"any idiot can see that its a fake.and those contorlers look so retarded.plus the main giv away is that nintendo's ppl sed that the contol wud have a touch pad insted of a d-pad so enyone can see that those contolers are fake. Don't mind my spelling:p"
Uhh... I'de like to buy a vowel?
sdsichero @ Dec 18th 2005 8:45PM
I doubt it is real... and I don't think i would like the controls to be split (sometimes I have to rub my eye for instance)... though it is interesting to think about what you could do with it. Crazy Climber might be fun with dual controls... and it might be good if you can switch the controls around in case you are left/right handed...
El_Maestro @ Dec 18th 2005 8:45PM
Well, the controllers are absolute sh*t, looking as they do like a pair of high-heels. The console? Well, I call it plausible but unlikely. Someone else said too "bland"- maybe, but I'd prefer that over too tacky. it's the shape that bothers me: judging from what the PS3 and Xbox360 look like, Nintendo will shoot for a similar, more streamlined shape.
mp @ Dec 18th 2005 8:45PM
This is far more likely than the video with the "brain", but c'mon people, think out side the xbox- do you want the same games with better graphics, or a gaming revolution? I think Nintendo knows it has to do something big to climb back to the top, and I hope this is it. fighting games where you can throw punches? football games where you can throw a pass? baseball bats, golf clubs, swords, tennis rackets, bowling balls- just think of the possibilities. add gyroscopes, force feedback, rumble motors, and a tracking system- shoot a rifle- a pair of sixguns- grenade launcher with kick... This would indeed revolutionize the business. If the game didn't require those things, make a "bridge" to snap the controller together and use it in the traditional way.
Besides, Nintedo did develop a series of game controlled with bongo drums and made a mint- why not go this way?
Just think of using something like that for Zelda's Windmaker?
I don't know why all you people are so quick to condemn things that focus on ingenuity and praise things that focus soley on processing power.
joe @ Dec 18th 2005 8:45PM
it looks fake to me, the system looks like an altered mac mini!!! But, the controls look alright, but i don't like the seperate idea
yongfook @ Dec 18th 2005 8:45PM
of course it's an artists render and it may well be fake, and the aesthetics have a lot to answer for, but holy crap am I the only one who thinks the controller separated into 2 modules is a BRILLIANT idea??
Perfectly feasible, considering how Ninty tends to lead the way with controller evolution. Just imagine if they had motion sensing yaw/pitch sensors, or even sensors to detect how far away they are from each other - the original gaming concepts would be massive.
maduin @ Dec 18th 2005 8:45PM
the design of the controllers could use a little tweaking, just to look "cooler" but I think the concept is great, and seems pretty likely. the controllers do have the same amount of buttons as all other controllers, 8 of them. 4 trigger buttons (2 on each one), and 4 on the "left" controller (up down left right). It's just missing a D-pad and an extra analogue stick. But since each controller has gyroscopic sensors in them, it's kind of like having 3 analogue sticks.
splitting the controller in two parts is also convient for left handed players, as I'm sure that there will be an option to use either controller in either hand.
someone said that your arms would get tired holding the controllers up. but it's not like you have to hold your arms straight out to use them, just bend your elbows as you would when holding any other console controller, and you can easily still point the controllers at the screen.
In a FPS good, I would image that you control the direction you look with the analogue stick, fire with the top trigger buttons, move forward or backwards with the button analogue triggers, strafe with the button pads, and aim your gun(s) with the gyroscope motion sensors. In current FPS games, you have to look in the direction that you want to shoot, with these controllers, you can look straight ahead and shoot anywhere on the screen, like using a light gun (duck hunt style). In most FPS, if you are using two guns in each hand, each gun has to point at the same target, but with these controllers, you could aim at 2 seperate targets at the same time and on different sides of the screen and kill them both without moving your head.
Imagine a game where your character holds two swords and you can swing them independently and the character mimics the movements you do in real life.
it wouldn't be hard for developers to port their titles for use with these controllers, like I stated before, they have the exact same amount of buttons as all the other controllers.
mp @ Dec 18th 2005 8:45PM
#31, that's what I'm talkin' about... more ideas... virtual sythesizers, virtual guitars.... imagine a white screen and the ability to "paint" your own canvas using actual strokes with different pressures depending on how hard you press the button. Stealth games where you have to slowly turn a door knob and slowly push or pull a door open. They wouldn't have to make the whole game sensitive, but just certain movements.
and fps where you can either aim and fire at someone or sneak up and pistol whip with realitic hand movement... that'd be fun.
I don't see holding your hands like a steering wheel for racing games, but a simple waving of the hand for steering would be fun.
There's really no end to what a "revolution" like that could mean for gaming.
nackers @ Dec 18th 2005 8:45PM
Theres a pic of revolution on cube.ign.com. Its black and stands up
mp @ Dec 18th 2005 8:45PM
USA Today's site http://www.usatoday.com/tech/products/games/2005-05-17-revolution_x.htm?POE=TECISVA
has a pic too...
Also mentions downloadable games from Donkey Kong to Mario Sunshine.... Nintendo sure does know how to keep people buying the same games over and over... I'm in.
I don't mind not having the 1 good x-box franchise (Halo) and the few good psp franchises (Grand Turismo, GTA and maybe Kingdom Hearts) if it means any nintendo made game EVER. Imagine being able to play all the Zeldas straight through... To start with Metroid and play all the way through Echoes... nice.
I think Nintendo is going to offer an inexpensive, yet still next generation, gaming device that's going to show MS and Sony that hardware ain't the half of it... in fact, that should be Nintendo's slogan.
maduin @ Dec 18th 2005 8:45PM
that pic on cube.ign.com looks very similar to the mock up shown here, only it's black and looks a bit smaller (it's face), and it's on it's side. but nintendo has officially announced that it can stand either vertically or horizontally. this leads me to believe that the pic shown on this page is just an early version, which leads me to believe that controllers are also an early mock up to what the real controllers will look like.
although the system is only going to be 2-3x more powerful then gamecube, while xbox 360 is 13-16x more powerful then the first xbox, and the ps3 is 35 times more powerful then the ps2. nintendo better be making something really revolutionary (VR 3D gaming is what I hope for), in order to compete with the graphics and processing power that the ps2 and xbox 360 can pull off.
Cyber Dave @ Dec 18th 2005 8:45PM
#31. ".....fighting games where you can throw punches? football games where you can throw a pass? baseball bats, golf clubs, swords, tennis rackets, bowling balls- just think of the possibilities. add gyroscopes, force feedback, rumble motors, and a tracking system- shoot a rifle- a pair of sixguns- grenade launcher with kick... This would indeed revolutionize the business. If the game didn't require those things, make a "bridge" to snap the controller together and use it in the traditional way.
I don't know why all you people are so quick to condemn things that focus on ingenuity and praise things that focus soley on processing power."
As far a force feedback goes, you would have to have a solid surface to push against to provide a "grenade launcher with kick" or some large mass which shifts suddenly. as for gyroscopes, you can rotate/move them in any direction other than rotate perpendicular to it's axis
I think ingenuity in the DS is amazing but Nintendo needs to keep up with the processing/graphics power in the new consoles or all the sheep in the world will stay with MS/Sony.
Depherios @ Dec 18th 2005 8:45PM
As a PROUD user and owner of a Gyroscopic mouse... some games can be VERY fun with gyroscopic control... it depends on what you do with it. Tilt control is something you don't really do with a gyroscopic mouse... nor do you use it for things like a throttle... if it has the third axis, you could rotate your wrist to do an action, or control something...
And with Nintendo making two gyroscopic GBA games, it doesn't seem like a completely unbelievable idea.
Also... Gyroscopic mice have only TWO axes, if the gamecube controller had all THREE, it would be able to do a lot more...
And if you are looking at gyroscopic control... splitting the controller is the only way to get TWO different gyroscopes out of the controller. And allow for easy control for things like wrist rotation... and turning it left and right...
But these don't look very official... we'll see...
Game freak @ Dec 18th 2005 8:45PM
the thing is that with those gyroscopic contols u cud make a game like super monkey ball and just move the controls around to get the ball movin.but lets face it that pic of the socalled nesvolution at the top of this page is fake.they alredy released the official prototype.but nobody knows about those controlers.i just hope that those arent the real contolers.i liked the ngc controlers.i wud just like to see them upgrade those contolers and add a touch pad insted of a d-pad.
i herd that for the revolution there making an online version of Smash Bros.and that wud b a launch titel for the rev. that alone wud giv nintendo its rightful #1 spot in the console races...because i know so many ppl that bought a gc just for ssbm.
i hope the online service is free tho.i cant wait for e3.laters ppl i got to go watch sum e3 live thing on g4
Pikmin The Knight @ Dec 18th 2005 8:45PM
"i hope the online service is free tho.i cant wait for e3.laters ppl i got to go watch sum e3 live thing on g4"
Yes, the online service (from Nintendo anyway) will be free of charge. I don't know if 3rd parties will follow suit.