Video Games Are Good for You, Except When They're Just Bad
Everyone's talking about Everything Bad is Good for You, a book on the subject of
popular culture by Steven Johnson. In the book, the author posits that mass entertainment isn't as dumb as its
detractors tend to think it is, that in fact, consuming mass culture has become a more demanding pursuit, not an easier
one. Games and TV expand our minds, he says.
In the book, Johnson proposes an interesting thought experiment:
"Imagine an alternate world identical to ours save one techno-historical change: videogames were invented and popularized before books. In this parallel universe, kids have been playing games for centuries—and then these page-bound texts come along and suddenly they're all the rage. What would the teachers, and the parents, and the cultural authorities have to say about this frenzy of reading?"
He goes on to answer his own question, and the answer is hi-frickin-larious. An excerpt of the answer:
Reading books chronically under-stimulates the senses. Unlike the longstanding tradition of gameplayingwhich engages the child in a vivid, three-dimensional world filled with moving images and musical soundscapes, navigated and controlled with complex muscular movementsbooks are simply a barren string of words on the page. Only a small portion of the brain devoted to processing written language is activated during reading, while games engage the full range of the sensory and motor cortices.
Books are also tragically isolating. While games have for many years engaged the young in complex social relationships with their peers, building and exploring worlds together, books force the child to sequester him or herself in a quiet space, shut off from interaction with other children. These new libraries that have arisen in recent years to facilitate reading activities are a frightening sight: dozens of young children, normally so vivacious and socially interactive, sitting alone in cubicles, reading silently, oblivious to their peers.
Though Johnson deals with many forms of popular culture, video games in particular get a ton of play. Here are some quotes from the book on the subject of games, thanks to Amazons amazing search inside this book feature:
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The most debased forms of mass diversionvideo games and violent television dramas and juvenile sitcomsturn out to be nutritional after all.
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There may be more negative messages in the mediasphere today, as the Parents Television Council believes. But thats not the only way to evaluate whether our television shows or video games are having a positive impact. Just as important is the kind of thinking you have to do to make sense of a cultural experience.
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To get around these prejudices, try this thought experiment. Imagine an alternate world identical to ours save one techno-historical change: video games were invented and popularized before books. In this parallel universe, kids have been playing games for centuries-and then these [books] come along.
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It should be said about the experience of playing todays video games, the thing you almost never hear in the mainstream coverage, is that games are fiendishly, sometimes maddeningly, hard.
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Over the past few years, you may have noticed the appearance of a certain type of story about gaming culture in mainstream newspapers and periodicals. The message of that story ultimately reduces down to: Playing video games may not actually be a complete waste of time. .... but the virtues of gaming run far deeper than hand-eye coordination. .... these ostensibly positive accounts of video games strike me as the equivalent of writing a story about the merits of the great novels and focusing on how reading them can improve your spelling.
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what Tetris does to our visual circuitry, most video games do to the reward circuitry of the brain
We could go on, but well let you buy the book, preferably for someone that underappreciates the medium we love so much. And while theyre reading it, youll finally have some breathing space to go back to gangbangin in GTA:SA.
Dont take our word for it. Here are some reviews: Wired, Boing Boing, Kottke, Slate, The Boston Globe, Salon, The Times, The New York Times.











Reader Comments (Page 1 of 1)
paintist @ Dec 18th 2005 9:06PM
Yeah play a playstation 2 or watch Survivor for half an hour and see how much you've actually "learned" or how any of that has made you productive. While these games over way more mental and emotional stimulation than a book ever has it does not make you "smarter." I'll get this book but with a load of salt. One of the best things I ever did for myself was to turn off the TV.
UDH @ Dec 18th 2005 9:06PM
That is a very conditional thing to talk about - based on the person doing the watching or playing. Some people play games, get absorbed, and thoroughly enjoy themselves as they forget about the world around them. While this is the most pleasureable way to play, it's not going to make you any smarter. More creative, perhaps, though.
On the other hand, you have gamers that think like beta testers (or good ones, at least); they think about how much time the developers spent making it, how it could've been better, what was good and bad about it, how the story/gameplay/visuals/music etc. could've been improved, and what they'd like to see in the next game.
People with the latter mindset probably are getting more intelligent as they squeeze their grey matter to analyze every aspect of whatever show or game they're into at the time, but the former people are probably the majority.
Just opinions.
Eric Pobirs @ Dec 18th 2005 9:06PM
Strains credulity. Without literacy there would be no video games. The level of technology would be held back centuries to what could be taught solely by a livng teacher's speech. Literacy is an innate building block of modern civilization but the same cannot be said for video games. They just happen to be fun and need no further qualification.
OTOH, you get comments on web sites.
UDH @ Dec 18th 2005 9:06PM
Actually, I learned a good deal of my early vocabulary from video games. You know, "mommy, what's a boomerang?"
Yeah, the book statement was a bit of a stretch, but I understand the point he's trying to make - simply reaching for some respect among the industry.
About the concept of video games being better than books, though? Give me a f-ing break!!! If kids would read with a dictionary by their side, they would not only exercise their comprehension skills, they'd learn to expand their vocabulary as well.
Really though, the message in a book can have a lot to do with this sort of thing. Perhaps if kids read the "right" books, they'd get more out of said books.
I'm probably um, *reading* too deeply into this?
Sander @ Dec 18th 2005 9:06PM
I think that he is not in fact talking about very many console games.The complexity of PC games compared to your average Xbox or PS2 game is very wide.
I know for a fact I have an unerring grasp of Mediterranian geography and history, as well as a powerful grasp of tactics and overall strategy used in the day, all thanks to Medieval:Total War. This is just one game. I also have an extremely good grasp of the timeline, battles, tactics and technology during WW2. The list goes on.
paintist @ Dec 18th 2005 9:06PM
Well I picked up while I was waiting for my pizzas. I just read the intro and really he's only covered statistical baseball games and polysided dice games like Dungeons and Dragons. Which yeah... obviously those games carry significant mathematical problems and as such the user will succeed in those problems but considering that the top selling games being Half-Life 2, Doom 3, Halo, Counter-Strike, WOW, Mario, Sonic the Hedgehog, Tetris, City of Heroes, Grand Theft Auto, Gran Turismo 4, and Madden NFL 2005 that NONE of these games deal in utilizing anything you've learned in a mathematics class, english class, or any type of science class but rather they deal with stimulating whatever part of your brain deals with spaciality. Basicallying having to take advantage of surroundings and occaisionally using a type of key in order to advance towards more surroundings.
He is (so far) perfectly correct in saying games [can] make you smarter. He's wrong in assuming that the "popular" games people are playing nowadays improve your comprehension skills/math abilities/linguistic skills/or just general over-all knowledge of any subject for that matter. The way in which knowledge (history) is being injected into the pop culture is by using the newer and more technologically advanced mediums of television and video games (think WWII and the History Channel and Battlefield 1942/COD/Brother of Arms) but the ammount of ACTUAL information is severely absent and more saturated than if you read a book.
In a game the most history you get is this the visual and physical knowledge of things like the battlefield but (as Battlefield 1942 pointed out at times) who fought in the battle and even who won, or even why. Whereas if you read a book you'd get a comprehensive and incredibly accurate portrait of the history.
However I believe that computer games are able to be prime for more mental activity. But simply put, game developers leave out those problems because A) it CRUSHES replay value. B) it RUINS the pattern-recognizing aspect that games perfected.
If you wanted a book that glorifies the importance of games read The Theory of Fun.
but uh... yeah while I'm rambling I've only read the first 10 pages or so of this book so maybe I'm just judging this book by a few of the reviews I've read so far.
Each and e
UDH @ Dec 18th 2005 9:06PM
Yeah, you pretty much nailed it.
What happened to games like SimIsle, Oregon Trail ... hell, even Pac-Man? Apart from the DS, nobody is making decent games that aren't either FPS's or storyless RPG's. Heh, or sports, but they barely count in my world (no offense, madden fans). I loved that article about how the video game industry is going downhill, the man made some serious points.
Sander @ Dec 18th 2005 9:06PM
I think that subconsciously almost any game can improve you mentally in some fashion. If anyones ever taken an IQ test with those spatial revolution and recognition tests "revolve this with your mind and see which shape is odd etc"
I know that I've always gotten them 100%, and most gamer friends do. Any type of game which requires such mental tasks (IE, all of them) will help you with this and any of such related area.
I've been gaming since I was 3 (I'm not that old), and I learned reading because I used to sit and watch my dad play Masters Of Orion 1, and kept bugging him about "what are the aliens saying?" He would tell me to learn to read, and everntually I did, and read LOTR at like 8 =p
So yeah, games definately were good for me =)
Tom @ Dec 18th 2005 9:06PM
You did raise some points here. The book hypothesis was hilarious to think about.