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Reader Comments (54)

Posted: Dec 18th 2005 9:59PM (Unverified) said

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if only nintendo would wake up and see that if they bought this sries it would sell.Sell like mad.
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Posted: Dec 18th 2005 9:59PM (Unverified) said

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if only nintendo would wake up and see that if they bought this sries it would sell.Sell like mad.
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Posted: Dec 18th 2005 9:59PM (Unverified) said

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I would rather Nintendo NOT pimp this series. I know when I pick up a Nintendo product, it is about gameplay first and foremost, not about shock value.

Just as Pixar and Disney can make great movies that Everyone can enjoy without going for blood and whores, Nintendo can do the same.
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Posted: Dec 18th 2005 9:59PM (Unverified) said

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I can hear the fanboys already.
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Posted: Dec 18th 2005 9:59PM (Unverified) said

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I dont have the same problems with the graphics (although they are not up to usual xbox standards), but the controls are totally flawed. In order to do a drive by you have to press the black or white buttons and the red button at the same time, which unless you have a really bizarre right thumb is impossible. Dont know why they didn't just stick to the same controls as Vice City. Maybe its because they envisage most people playing this on an xbox360, which of course replaces those silly little buttons with shoulder buttons.
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Posted: Dec 18th 2005 9:59PM (Unverified) said

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I have the PS2 and Xbox versions and I must say Xbox version SUCKS BID TIME!, when compared to PS2 version.

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Posted: Dec 18th 2005 9:59PM (Unverified) said

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It's really a shame rockstar didn't take their time to fix the control-problems and tweak the graphics!
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Posted: Dec 18th 2005 9:59PM (Unverified) said

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I have the PC version, and while the controls are fine, and there are no such graphical problems, the graphics are still nothing to rant and rave about. While I am sure that PS2 users who are not used to great graphics to begin with, where amazed, we PC gamers, who are pampered with Doom 3, Unreal Tournament 2004 and Half Life 2 expect much better than the half effort on this game. This game will be shelved in favor of the Simpsons Hit & Run ( a much better game in my opinion)
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Posted: Dec 18th 2005 9:59PM (Unverified) said

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ouch, i just bought (as in 15 minutes ago) it for the xbox, i would've gone with the PC version (I don't own a PS2) but my box is currently unstable and needs upgrading. i'm not terribly picky, and I haven't even seen the original PS2 version, so hopefully i won't be disappointed ;)
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Posted: Dec 18th 2005 9:59PM (Unverified) said

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I didn't play the PS2 version (don't own one), but I can say that the draw distance and pop-up is probably worse than it was for Vice City on the Xbox. I notice fences and walls materializing right before I end up plowing into them. I've also seen the textures of walls change randomly. That, and the awkward controls make this game hard to adjust to, especially after playing so much Vice City. Regardless, I'm having fun with it. Maybe it's for the best I never played the PS2 version, otherwise this might possibly suck.
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Posted: Dec 18th 2005 9:59PM (Unverified) said

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Wow, first of all you just have an old xbox, or a new busted one, lol. And, if you want totally perfect loading and extremely smooth gameplay in an xbox game, then mod your xbox, and copy the game to the HD, it runs wicked fast if you do that.

Also, if you take to heart the HUGE world that had to be created, then the lack in next gen graphics is totally forgiving. I, for one, dont mind the graphics at all, doesn't detract from the gameplay.

And, as for the best platform, PC all the way. How can you deny the power of multiplayer, not to mention the thousands of awesome mods that are going to appear for this game.

And, if not for the PC, the for the XBox, for very obvious reasons.
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Posted: Dec 18th 2005 9:59PM (Unverified) said

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And how about that awesome 10 frames per second whenever it gets foggy?

This is one of the most disappointing ports I've ever seen. It doesn't even make any sense, Vice City on xbox looked and played a lot better than this, and it came out a year ago.

#5, yeah, just wait until you have to do Supply Lines. Black/white control the RC plane's rudders, and B fires its machinegun. FUCKING. IMPOSSIBLE. I had to switch back to the huge original xbox controller because it is impossible to hit that combination of buttons on the S controller.

On top of all that, the game has crashed twice on me.

Did they even play this game before shipping it?
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Posted: Dec 18th 2005 9:59PM (Unverified) said

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On my poor old 480i TV via component cables, GTA:SA for Xbox looks great!
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Posted: Dec 18th 2005 9:59PM (Unverified) said

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I personally have never had any problems with this game, and I have been playing it straight since it has come out on xbox. I have an HDTV and am using the complient Monster Cables. The only problem I have is with the controls.
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Posted: Dec 18th 2005 9:59PM (Unverified) said

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The black and white buttons are just under the other buttons using Logitech's premier cordless controller--so I don't have that complaint. As far as the graphics, a friend has a PS2, and I think the xbox graphics look significantly better. I really haven't had the same experience. Not sure why you're having those problems with the graphics--but this is the first I've heard of 'em.
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Posted: Dec 18th 2005 9:59PM (Unverified) said

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Ditto on the Xbox driveby control issues. I don't have HD, but I was disappointed that the graphics look extremely close to the PS2 version.

Also, the Replay feature is ultra-weak. No sound and you can't save them.

Good thing I only paid $30 at CompUSA and can recoup that on a trade-in.
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Posted: Dec 18th 2005 9:59PM (Unverified) said

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Why does the Xbox version suck bid time?

I've played GT3 and Vice City on both PS2 and XBox, and GTA:SA on XBox. The controls work a little better on the PS2, but the load times are faster on Xbox, and you get custom soundtracks (which are great in GTA:SA).

I've noticed a texture error when walking out of my house, and stuff popping into view at a distance, but I have had no problems/glitches that have limited playability. Other than the driveby button problem Tommy mentioned. That also made the delivery missions for the quickie mart place a pain. I think I'm going to plug in my old Gamestop (rebranded Mad Catz) joysticks with the black/white shoulder buttons for GTA:SA.
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Posted: Dec 18th 2005 9:59PM (Unverified) said

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Tried popping a lens cleaner in your Xbox maybe..?
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Posted: Dec 18th 2005 9:59PM (Unverified) said

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I had similar problems with the graphics on the PS2 version though they didn't seem as annoying. Perhaps this is the one argument against getting HD... All the small problems are magnified.
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Posted: Dec 18th 2005 9:59PM (Unverified) said

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Right. I haven't noticed the same problems--but maybe it's because I'm not running HD.
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Posted: Dec 18th 2005 9:59PM (Unverified) said

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I've played both for several hours (a lot longer on the PS2) and I'd have to agree with most everyone else. Except for some heat-wave style effect on the cutscenes, I don't see that the Xbox graphics are significantly better than on the PS2.

And the controls totally blow for trying to do drive-bys and flying. It looks like they picked up the crack-pipe one too many times while porting it to the XBox. I'll stick to my PS2 for this one.
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Posted: Dec 18th 2005 9:59PM (Unverified) said

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I have it for the PC...

I don't have those pop-in issues, but I have that LSD effect and the damn game has crashed like 5 times in one day...

Come on RockStar... what a shitty port :(
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Posted: Dec 18th 2005 9:59PM (Unverified) said

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It's the Widescreen mode that's broken. You have to turn off Widescreen in the Xbox dashboard to fix it. 480p works fine.
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Posted: Dec 18th 2005 9:59PM (Unverified) said

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I have it for PC, and it hasn't crashed on me once. The controls were fine (I tweaked a few to my liking, as I'm used to playing Vice City) and the graphics were far beyond what I expected them to be for a GTA game. Guess I'm just one of the lucky ones.
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Posted: Dec 18th 2005 9:59PM (Unverified) said

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I didn't played this game on PS2 or PC, but I played 2 hours on Xbox and like every other GTA, this game sucks!. The GTA serie is the most overhyped series EVER! Mafia (on PC, not Xbox) is 3000% better than this pice of crap.
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Posted: Dec 18th 2005 9:59PM (Unverified) said

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Wow. I never knew Pice was a word and 3000 could be a percent.
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Posted: Dec 18th 2005 9:59PM (Unverified) said

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Actually, they set it up so that you can use either A or B to shoot while doing a driveby. So, you hit the white button and A to shoot to the right or the black button and B to shoot to the left. It actually works pretty well.
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Posted: Dec 18th 2005 9:59PM (Unverified) said

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Hey the PS2 version has crashed on my at least 4 times already and my PS2 is in perfect conditions. But yeah this sounds disappointing on Xbox.
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Posted: Dec 18th 2005 9:59PM (Unverified) said

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Something must be wrong with your Xbox's cause this version has sharper visuals and a much better draw distance than the PS2 version. You dont need a higher resolution screen to see it either.

I find this post very weird.
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Posted: Dec 18th 2005 9:59PM (Unverified) said

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Hey Dmitri, you know that by "pice" I mean "piece" and don't tell me you never heard someone say "I like to give my 110%" or something similar.

My point was that GTA is WAY overhyped and in my opinion Mafia, on PC, is a much better experience, much more immersive and technically superior.


On another note, it seems this site got something against the Xbox or M$...
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Posted: Dec 18th 2005 9:59PM (Unverified) said

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DO NOT BUY THIS GAME, IT CRASHES TOO MUCH!
Buy at your own risk! I've had 4 copies of the PS2 version and 2 copies of the Xbox version crash on me, non-stop! Hold out for GTA4 or when San Andreas is at the price of GTA3 is now.

This is PATHETIC. Rockstar made a masterpiece that doesn't even work properly! I've owned 6 copies (mint, freshly opened games) and played them on brand new, clean, unmodded systems that play anything i try in it. This is the 1st game to date that has had any issues with it stability wise, and it crashes at such random times (if it were when i go into a certain area, i would say it was a faulty copy, but it crashes at random, sometimes when loading the game).

Maybe Rockstar didn't put as much time into porting these versions as they have so many games coming out so soon, like GTA for PSP....
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Posted: Dec 18th 2005 9:59PM (Unverified) said

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DO NOT BUY THIS GAME, IT CRASHES TOO MUCH!
Buy at your own risk! I've had 4 copies of the PS2 version and 2 copies of the Xbox version crash on me, non-stop! Hold out for GTA4 or when San Andreas is at the price of GTA3 is now.

This is PATHETIC. Rockstar made a masterpiece that doesn't even work properly! I've owned 6 copies (mint, freshly opened games) and played them on brand new, clean, unmodded systems that play anything i try in it. This is the 1st game to date that has had any issues with it stability wise, and it crashes at such random times (if it were when i go into a certain area, i would say it was a faulty copy, but it crashes at random, sometimes when loading the game).

Maybe Rockstar didn't put as much time into porting these versions as they have so many games coming out so soon, like GTA for PSP....
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Posted: Dec 18th 2005 9:59PM (Unverified) said

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I noticed the game was a horrific mess when I first loaded it up, but oddly enough, the more you play it the more smoothly it runs. It helps to restart the game a couple of times. Cuts down on pop-up immensely. The draw distance is quite superior to the PS2 version, but not up to par with Vice City on the Xbox.
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Posted: Dec 18th 2005 9:59PM (Unverified) said

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I don't know what all the bitching is about.

I bought GTASA for PS2 the day it came out and I have played it to 100% completion with 150 or so hours.

I've only had it lock up on me ONE time, and that was my fault because I was trying to wedge CJ between a hill and a boulder to make a shortcut through the woods.

This is a game that everyone should play through. Well, everyone 18 and over.
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Posted: Dec 18th 2005 9:59PM (Unverified) said

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Hey dont bitch, at least your XBox wont restart when you enter certain buildings, like my pc does.
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Posted: Dec 18th 2005 9:59PM (Unverified) said

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I have this for the Xbox and have had NONE of these problems! I think the game looks and plays great. It has crashed on me once in approximately 50 hours of playing. I agree about the controls, though; I wish it was the same as the old GTA's. I have not seen it on the PS2 or PC, but I have to say I'm pretty happy with the graphics. I haven't ran into any fences or poles or anything that 'suddenly materialized out of nowhere', either.
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Posted: Dec 18th 2005 9:59PM (Unverified) said

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I got San Andreas for my launch Xbox the day it came out. I had a couple crashes and some pop in issues. I switched my dvd drive yesterday for a new, modified samsung drive...huge difference...load times are reduced by 50% and no more pop-ins or problems of any kind. Drive-bye shooting is still a challenge however.
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Posted: Dec 18th 2005 9:59PM (Unverified) said

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My guess? The check from Microsoft cleared! ;)

Seriously though it probably has to do with the caching of game files to the hard drive.
They may be trying to reduce load times later on by prefetching/precaching now. This may be too much for the hardware to handle while simultaneously running the game. When it's plated later it will no longer need to cache files and will have one less process to worry about. Eh... Anyone got somethign better?
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Posted: Dec 18th 2005 9:59PM (Unverified) said

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My guess? The check from Microsoft cleared! ;)

Seriously though it probably has to do with the caching of game files to the hard drive.
They may be trying to reduce load times later on by prefetching/precaching now. This may be too much for the hardware to handle while simultaneously running the game. When it's plated later it will no longer need to cache files and will have one less process to worry about. Eh... Anyone got somethign better?
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Posted: Dec 18th 2005 9:59PM (Unverified) said

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First off JPRacer,Your a dumbass Mafia is the worst gta ripoff ive every played.ok ive owned the ps2 copy for ages,and now ive got my hands on the pal xbox ver,i copyed it to my xbox hard drive,fisrt thing i noticed was the gfx where not as sharp and clean as the box vice city & 3 but they are improved over the ps2 theres no more trails when the cars speed up and the loading times a much faster,but the gfx are grainy and the draw distance isnt much better then ps2,the controls are good apart from the drive bye"s already mentioned,i have only seen once when the textures havnt loaded for the road,the replay feature is stupied u cant even save,it is better then the ps2 ver,but not as polished as vc & 3.

its a great game it only cost me 8 dollers to hire it out from video store and copy to hardrive so im not complaining,but if is was to pay $100 [new zealand] dollers i would just keep ps2 ver

also want to get it on pc,i here the gfx are much better,there even a patch to make the draw distance huge if u have a fast pc.and the mods on pc will be cool,like multi theft auto
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Posted: Dec 18th 2005 9:59PM (Unverified) said

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I dunno what y'all are talkin' about, but I ain't gettin' objects poppin' in as I walk into them, they materialize BEFORE I get there, I blame your shoddy xboxes. I get like 20 FPS in fog, and it has NEVER crashed on me. My only quip is that sometimes, if you go too fast, the road texture takes a few seconds to load, and the black and white buttons, as stated previously (many times). Get better xboxes!

PS: #12, Supply Lines is DEATH on every port, not just xbox.
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Posted: Dec 18th 2005 9:59PM (Unverified) said

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Has anyone else found that when you leave the Gym, as soon as you're outside, the game puts you on the "enter Gym" icon straight away, causing you to walk back in? To avoid this, you've got to run away from the Gym as you leave it. Weird. But not as weird as the way they serve you food: the guy lifts up trays of prepared food, and when you buy one, he puts it under the counter again, leaving you to pretend to eat AT THE COUNTER!?! I thought this game was supposed to be realistic? Why are the floors in CJ's house so shiny? You wouldn't be able to walk on them if they has that much wax on them. And why does choosing clothes, haircuts etc take so damn long? In Amped & Tony Hawks games, you can immediately see the changes in clothing on your character as you customise him/her. And what's up with the near impossible controls?!? What was wrong with the controls in the previous two games? Why, for the love of God, can't I customise them to something that doesn't require double jointed index fingers? That's Enough - I need to lie down now.
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Posted: Dec 18th 2005 9:59PM (Unverified) said

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freudterr - that control setup may work on the old-style gigantic controllers, but (in Europe at least) Xboxes are shipped with smaller controllers where the black and white buttons are recessed slightly and both sit below the A button, making it difficult to make the required combinations.
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Posted: Dec 18th 2005 9:59PM (Unverified) said

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i've bought gta san andreas for the xbox and i dont have any kind of problems in the game, i used to own it on ps2 and there is not much diference, i agree that the controls are a bit diferent but i got used to it. its a good game that is all i have to say
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Posted: Dec 18th 2005 9:59PM (Unverified) said

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Just lemme say a few things here then ill leave you all alone. firstly the complain about the hittin the black/white button and the red one athe same time is somethin i woulda agreed with when i first bought the game, this however is remedied simply by pressing the green a button in place of the red b button, fancy that eh, also i find the complaints about pop up loading ar kinda flawed seeing as ps2 does the same thing but also has loading screens between regions, plus with the xbox its nice because i can actually see buildings from more than a block away and my car doesnt dissapear when I stop lookin at it for a second or two
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Posted: Dec 18th 2005 9:59PM (Unverified) said

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Ok children, class has begun. First we will talk about the Xbox itself, and why GTA: SA did NOT take full advantage of its capabilities. Grand Theft Auto III and Vice City both contained massive levels, and great graphics, for their time. Now, a few years later, Halo 2 and other smash hits left fans purplexed at GTA: SA's lacking looks. But then they realized that the game itself expanded size-wise with three different GTA: III cities, as well as a great deal of other land. So all in all, if it doesnt pain the eyes quit complaining. I actually believe its amazing they pulled those graphics off with the new features and cities cramming the disc. Now onto the author of this story's complaint, loading times. The Xbox has had 9 stages, or "Versions". Beta, 1.0, 1.1, 1.2, 1.3, 1.4, 1.5, 1.6a, and 1.6b. Now the author of this story simply must have one of the earlier versions cheaper and weaker DVD drivesw. The origional Thompsons and the weak latter solution Phillips'. I as well had this problem and simply swapped in a new Samsung 605b and fixed my dirty disc errors and slow loading times. Think before you rant, James.
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Posted: Dec 18th 2005 9:59PM (Unverified) said

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The issues I've run into so far, up through learning to fly at the abandoned airport, is a fatal crash on an unmodded first-run(v.1.0) Xbox, the random texture changes, and distant object draw in. Also, compared to other xbox games with large maps, this game take forever to load, even on a Nov. '04 unmodded xbox with a clean lens. When M$ Customer Service was called in response to the fatal crash, which caused the system to lock during POST (when the xbox logo appears during boot) even after rebooting and removing the power source, they said something about older hardware, GTA:SA and the xbox 360. I didn't catch it, because I didn't expect to hear such a detail. My best guess is that GTA:SA was designed to emulate next-gen hardware on current hardware to ensure compatability for this game next-gen. The xbox began working again after having sat unconnected for 24 hrs. I thought that if this was a coincidence, it was awfully weird, because it was the first error in this particular system's lifespan, and the system had been used quite a bit right up to the time of the error and no problems were ever encountered...no artifacts, it wasn't overheating, etc...Any guesses or anyone else have this problem?
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Posted: Dec 18th 2005 9:59PM (Unverified) said

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I know this has been discussed at length, but IS THERE ANY WAY TO CHANGE THE CONTROLS ON XBOX???? I am going nuts with the drive by scenes and cannot get by the Jizzy mission - I have resorted to using a missle launcher to shoot the Limo!!! It is physically impossible to accelerate, look right/left, and shoot all at the same time!!!!
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Posted: Dec 18th 2005 9:59PM (Unverified) said

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I have GTA SA for xbox and i dont know if the game came bugged or not. I recieve a dirty/error message when im doing missions.

any ideas?
contact me X_Doomtrain_X@hotmail.com
write me there please.
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Posted: Dec 18th 2005 9:59PM (Unverified) said

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Your all wrong, on both accounts the graphics are a vast improvment from ps[crappy]2 which is a poor attempt of a console, and performing drivebys is as easy as pie.As for things appearing "out of no where" ive never experienced so much spontainious spawning of objects as in the ps2 version, which you cant even do low level flying incase of non-existent trees attacking you. Now any one out there who wishes to say that flying is hard on xbox;i did zeros flying missions first time wheras my friend on ps2, took numerous attempts.now ive had my rant i'd just like to say:PS2 Sucks, thankyou
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