Before we begin, let's get one thing straight: I am not a hardware man. I can't tell a frontside bus from a CPU. I
couldn't tell the frontside bus from the fan. All I know is that some people in some place arrange some pieces
in some fashion juuuust right, until my beautiful dual 3.4Ghz gaming rig is purring like a silicon kitten. So feel free
to call me on this if you like, but, according to CVG, ATI made some bold statements regarding the Xbox 360 during the
ELSPA International Games Summit. If you didn't know, ATI will be providing the 360's GPU (as well as the Revolution's,
for that matter). During the presentation, ATI's spokesman Richard Huddy claimed that the 360's GPU will sport "256
gigabytes per second of render bandwidth, [roughly] fifty times the power of the original Xbox, [and] five times more
than any other next generation console."
If this is true, then it could mean a few things. Firstly, the cost. With this and other high-end components powering
the 360, how will Microsoft keep itself from taking a colossal loss on each console sold? Secondly, the Revolution.
Since ATI is also providing Nintendo's next GPU, they would know better than anyone the relative power of the unit.
Will the Revolution really be that much further behind in terms of graphical performance? And, more importantly, will
Nintendo fans even care?
ATI: not all GPUs are created equal
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