You know, the funny thing about piracy is
that it really encourages us to play mediocre games. The thing is, a lot of us got real excited about Konami's little
FPS, and up until recent weeks this thing called Coded Arms looked destined to be dope—at least, unrivaled in the
handheld universe. But then reviews started trickling onto the web, a lot of which went something like this: "...maybe
if you haven't played a first-person blast-em-up since 1995—it would be worth your time. Ah, who am I kidding. Coded
Arms would still suck" (EGM).
Of course, a lot of people are ignoring these reviews, and they'll simply cop the game come Thursday and form their own opinions. Still, Coded Arms is getting no love from critics, and that has got to be setting off warning bells somewhere out there. So why not simply rent it? Well, that's certainly an option. But see, over the weekend a Coded Arms loader was released. Simply download the files and play the game off your memory card. Interesting. Tempting. Unethical?
If the game sucks then you'll probably opt to save the memory card space, but if you like it—then what? Will you buy it? Can loaders be used as testing grounds for the "ethical" gamer? Or is the method just a free and easy way to play mediocre games that we likely would've passed on?

