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Reader Comments (7)

Posted: Dec 18th 2005 9:59PM (Unverified) said

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Oh god this is going to go badly for rockstar.. Im sure the kid saw the box cover of GTA and it caused him so much mental anguish that 2 months later the memory of it caused him to snap, also you mean they removed the baby stabing from the incredibles?? that was the coolest part of the movie!
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Posted: Dec 18th 2005 9:59PM (Unverified) said

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I always wonder how these things find their way to the media. A couple years back I was living with my aunt who was a head nurse at a large teaching hospitals ER. She called me one evening to let me know about a patient that had come in that evening. (she didn't divulge any names, of course) Some guy had tried to get his 17 year old stepson to stop playing Final Fantasy X so that he could play himself. The stepson proceeded to go into the kitchen and get a knife which he then plunged into and clear through the stepdads neck. It was one of those freak occurrances where no blood was spilled, no veins or arteries were hit, etc. But he came into the ER with the knife through his neck anyhow. Not sure if the kid went to jail or what. He certainly should have.

And this 11 year old should be locked up as well. Blame the parents, blame the media, the kid still controls his own body and has to take responsibility for it.
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Posted: Dec 18th 2005 9:59PM (Unverified) said

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If this is the article I remember, the father left the 10 year old to watch his 3 month old brother while the father took a nap. Once again, bad parenting is to blame.
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Posted: Dec 18th 2005 9:59PM (Unverified) said

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its not video games that cause these things

its the parents

hes just a f'ed up little spoiled brat who has parents that dont know how to deal with kids
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Posted: Dec 18th 2005 9:59PM (Unverified) said

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If the media aren't saying that this event was in some part a result of the child's video game habits, then they missed it big. One of the biggest effects of violent video game play is a conflict attribution bias that causes those who play to a) view potential conflicts as violent, and b) resolve conflicts with violence. A particular problem comes from violent T rated and under games that show cartoon violence without realistic consequences. Check the data, the relationship between negative effects and violent video game play is greater than the relationship between lead exposure and negative physiological effects.
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Posted: Dec 18th 2005 9:59PM (Unverified) said

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Damn that EMOTION ENGINE in the PS2, that has to be the cause.
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Posted: Dec 18th 2005 9:59PM (Unverified) said

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The kid obviously has anger management, or is very disturbed. The article explains that he kept dying in the video game and the crying made him feel like,'an errupting volcano'. The playstation is Innocent!
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