Blizzard has done it yet again. After a highly successful launch in China - 1.5 million subscribers –
Blizzard's World of Warcraft has surpassed NCSoft's Lineage as the most popular massively multiplayer online
role-playing game in the world, with 3.5 million paying customers players (sorry, Freudian slip). Looks like the
company with magic fingers has struck again. I am glad for Blizzard that their luck streak has yet to run out
(for my part, I can't think of a bad Blizzard game).
Congratulations on creating a fantasy world that exceeds the population of many countries around the globe. Now, sit back, relax, and enjoy some Pandaren express, you've earned it, Blizzard.