These are articles I like to hear.
George Lucas, master of great science fiction with horrible dialogue, spoke as keynote at ACM SIGGRAPH's annual expo
(which, if you are curious, stands for Association for Computing Machinery's Special Interest Group on Computer
Graphics and Interactive Techniques - phew, that's a long one). In his address, Lucas stressed the importance of
artificial intelligence and speech recognition advancements to make games more interactive, more immersive - in his
words, "to a point where you can talk to a game and it will talk back."
Hoping for a graduate degree in AI myself, I hope more people in the industry start to agree with him, so that I might have a nice video game job out of college. Personal bias aside, how would you rank the importance of AI in games today? How much more would like to see? Or, if none of those, what is your funniest experience with bad AI (i.e. a bot that ran straight into a corner and never left)?
[via EuroGamer]
