A number of Chinese WoW players have signed a growing petition to
protest China's plan to limit online
gaming to three-hour sessions in 2006. Truth be told, the petition has only collected 1,000 signatures—only a fraction
of the 1.5 million Chinese WoW subscribers—but it's showing signs of growth. In addition, protesters have been using
their online monikers instead of their real names.
A handful MMOs in China already have anti-addiction (time limit) systems in place, which leads several game operators to believe that the proposed system won't have a huge impact on the online market. Still, is MMO-addiction becoming a serious problem? How long before we have MMO therapists, detox clinics, and anti-gaming prescription drugs?
Posted on May 17th 2013 6:45PM
Posted on May 17th 2013 3:45PM
Posted on May 17th 2013 12:00PM