| Mail |
You might also like: WoW Insider, Massively, and more

Reader Comments (68)

Posted: Dec 18th 2005 10:00PM (Unverified) said

  • 2 hearts
  • Report
After I saw the xbox360 @ games convention I am pretty sure, that either microsoft will not release their console before spring 2006, or it does not reach the performance they promised in any way!

PGR3 was the title i played and guys this was far away from playable...

Posted: Dec 18th 2005 10:00PM (Unverified) said

  • 2 hearts
  • Report
PS3 games will look many, many, many times better than anything a 7800GTX on a PC can produce, especially when we are talking 5 years from now when the console matures.

Uh, Slash Bunny......... You are saying in 5 yrs the ps 3 will look better than a computer that probably has jumped 3 generations in grapics & not to mention quad core chips ?

to quote you.............Really, a post like this doesn't even deserve a rational response. I'm just going to call you a moron instead. Moron.

Posted: Dec 18th 2005 10:00PM (Unverified) said

  • 2 hearts
  • Report

11:46 PM ET by ROG27
Um, no, not exactly. MS's Xenos GPU will have a more flexible (albeit unproven, and likely very inefficient) architecture, not a more powerful architecture. Sony is putting their money with raw power and efficiency over a "could-be" slight improvement in flexibility.

In other words you dont have a fucking clue :)
All the SONY technobabble that your spouting dont mean crap. I Have read probably 6 reviews that say it will be a wash or GASP ! Advantage to MS, GASP.
The CELL was shopped to ALL the pc makers who said no. Why is that fanboys? Because it DID NOT PERFORM as well as chips do NOW. Go figure.
Just because sony claims it to be the NEXT super computer ( heard that before ) dont make it so.
If your gonna trash something, make sure you know what your talking about, and dont just spout off crap you read somewhere.

Posted: Dec 18th 2005 10:00PM (Unverified) said

  • 2 hearts
  • Report
-Think People
Some of you need to think about what you are saying, the xbox 360 and ps3 technology is not even close to being "lightyears ahead of anything out today", you could have probably bought similar speed and performance parts for a pc some time ago, and the consoles aren't even out yet.

-PS3 and Nvidia With Logic
Also, I doubt that ps3 will be able to have graphics card with performance from technology that surpasses NVidia's top of the range, a card on par or above a 7000gtx (£400 graphics card) being put inside a box being sold for around £250. And if the GPU being used does surpass the power, then why haven’t Nvidia released it as a GPU in the computer upgrade market? They wouldn't waste all that research and development and not sell it as a graphics card. The rsx is probably designed the be cost affective and long lasting with potential to squeeze more graphics for games later on in its life but not the all out high performance of the maximum Nvidia has out on the market right now.

-XBOX 360 In a Similar GPU Power Situation
Having said that, ATI have had troubles with their new top range ultimate technology card the r520, a 7800gtx rival. Problems, which have only been resolved lately, and even then, the r520 will be similar in performance to the 7800gtx. The xbox 360 is in production but ATI's most powerful r520 would not be been ready to go inside that xbox 360 (due to the r520 problems which saw it only start production recently) so I doubt that even the xbox 360 have a GPU that stacks against a 7800.

-What You Can Believe In
They may be xbox fan boys, however they have a point though, the GPU of the ps3 probably is not up to the 7800, but they got nothing to laugh about because neither has their xbox 360. And besides when things are this powerful what has being slightly slower or faster got to do with anything being better?

-The Cell, don't make me laugh
Even when its time for the ps4 or xbox 3000 terminator edition to come out, they would probably struggle to have processing power to match an AMD Athlon fx-57 which is available on the pc, now. So leave the power talk to the PC power geeks and enjoy your tekken 6, halo 3 a killzone 2. Consoles should be judged by the goodness of their games and not how many pipes and mhz and ram they have

Posted: Dec 18th 2005 10:00PM (Unverified) said

  • 2 hearts
  • Report
This was probably mentioned already but the source was misquoted. The reality is that once the PS3 is launched, nVidia will have something available for the PC that will be faster.

Posted: Dec 18th 2005 10:00PM (Unverified) said

  • 2 hearts
  • Report
11:46 PM ET by ROG27
Um, no, not exactly. MS's Xenos GPU will have a more flexible (albeit unproven, and likely very inefficient) architecture, not a more powerful architecture. Sony is putting their money with raw power and efficiency over a "could-be" slight improvement in flexibility.

Um, from what I know about GPU pipelines (and what I've read so far in various reviews and technical breakdowns) the ATI unified shader pipelines are up to 40% MORE efficient than traditional PC pipelines. SO even if the Xenos is less powerful than the RSX, it will more than make up for it in efficiency. In all the articles I have read (from NEUTRAL sources), I haven't seen ONE that gives the advantage to nVidia (other than mere clock speed). Anandtech's review noted that the 1st generation of games on both consoles were going to be GPU wars, and that the power of the CPU's wouldn't be much of an issue until later in the lifecycle. They also predicted that the 360 would therefore have better looking games in the beginning with PS3 catching up (and possibly surpassing them) later on. This leads me to beleive the Xenos is a better GPU, but the Xenon core is slightly lagging behind the Cell. Either way I think both systems will very close in performance, probably about the same as the difference in current gen systems, especially if most of the games will be multi-platform. On that note, to prove this point, pick up the Sept. issue of GameInformer. The cover story is EA's Fight Night Round 3 and Def Jam for the next gen consoles. Once thought to be PS3 exclusive, FNR3 is coming to the 360 as well. The team reported that they have only been working on the 360 version for a few months, but GameInformer witnessed first hand that already the 360 version looks JUST AS GOOD as the PS3 version. Since Fight Night was one of the only playable demos at E3, and was touted as a true test of the power of Sony's machine, the fact that in a few short months it looks just as good on the 360 hardware tells me that the Cell and RSX aren't leaps and bounds better than anything. This article proves that the next gen war will once again be about the games (as it should be) not about technical specs, because it looks to be a wash...

Posted: Dec 18th 2005 10:00PM (Unverified) said

  • 2 hearts
  • Report
Just for your information, the ATI card going into the Xbox 360 is actually quite unique, and I believe would be superior to PS3's RSX. This is due to the card having unified pixel and vertex shaders, hence, you could run max resolution with 4XAA without a frame rate loss. Apparently, there won't be any card being release until late 2006 that will have this similar feature on PC's.

Posted: Dec 18th 2005 10:00PM (Unverified) said

  • 2 hearts
  • Report
You morons have no idea what your talking about. You are not independent 3rd party developers that know (ie EA, Konami, etc.) which system is technically more capable. You are taking hear-say from news-letters and blogs and MS's marketing word as your basis on this argument. Yet, it's been well established now for some time that 3rd party (independent) developers utilizing both pieces of hardware have stated that PS3 "has a bit more under the hood" and is like "an anniversary or special occasion dinner", compared to XBOX360's more casually suited technology. If I wanted to add insult to injury, I could shove this news in your face and I think I will:

(from 1up - from the PhysX middleware people's mouths)

link:
http://www.1up.com/do/newsStory?cId=3143371

"That makes sense to offer development solutions on all platforms, but what's interesting is Ageia's report that Xbox 360 can't handle all of the PhysX's features because of architecture limitations. PhysX offers technologies ranging from physical object interactions to fluid-based particle effects like water and smoke and reportedly only PS3 and PCs will be able to handle all the goods.

What will Xbox 360 miss out on? PhysX's fluid-based technology. How exactly that impacts Xbox 360's future is for all intents and purposes minimal, but it's strange to see a split between the two machines after such rabid debate over which one had the edge."

OWNED!!!

(just face it...the PS3 is coming out months after the XBOX 360...it is going to be technically superior...that's how technology works)

Posted: Dec 18th 2005 10:00PM (Unverified) said

  • 2 hearts
  • Report
Let's face it, technical superiority means jack squat as this generation of consoles has taught us. PhysX may not run as well on 360 architecture, there are full fledged game engines that will probably run better on the 360 and vice versa. Big whoop. I'm saying that the PS3 will not be leaps and bounds ahead of anything like Sony fans keep ranting. In light of this, I can rest easy knowing that when I pick up my 360, the games will look just as good, the content will be just as plentiful, my LIVE service will kick butt, and my HDD will be used for gaming purposes. If you prefer the Sony road, by all means, take it, but don't tell me it's a better gaming machine...

Posted: Dec 18th 2005 10:00PM (Unverified) said

  • 2 hearts
  • Report
To the whole unified shader argument, i was under the belief that the lack of efficiency in the first place was because PC developers can't effectively load the vertex and pixel pipelines to maximum capacity all the time, since different cards have different ratios of vertex : pixel shaders.

With the PS3, sales are virtually guaranteed and the hardware is fixed, so you can bet that all developers will be/be able to carefully control their shaders to maintain efficiency close to 100%. While unified shaders could be usefull for 360, it takes an extra effort for developers to make the switch for something that's supposed to improve performance, and sounds more like tech to help future PC chips than current console tech.

I heard someone say (i think an Nvidia guy) that some 360 guys are using all their unified pipes as pixel shaders and doing vertex stuff on the CPUs, because coding for unified pipes is too big a change for them. In this event any extra silicon overhead for unified pipes (if there is any) may be a waste.

Posted: Dec 18th 2005 10:00PM (Unverified) said

  • 2 hearts
  • Report
the point is a pc running faster than an xbox 360 or ps3 costs thousands of dollars compared to a couple hundred bucks

Posted: Dec 18th 2005 10:00PM (Unverified) said

  • 2 hearts
  • Report
Elmer:
That's not QUITE the case. The reason the pipelines on a traditional PC GPU aren't always maxed out is because any given frame in a scene will not always require 100% of a given rescource. Therefore one dedicated pipeline may be idle while the other side is having to crank and churn to keep up. With unified shader pipelines, if this scenario happens, it doens't matter, because the pipelines can handle BOTH, so they can run near 100% efficiency at all times, regardless of the type of shading needed in any given frame.

Posted: Dec 18th 2005 10:00PM (Unverified) said

  • 2 hearts
  • Report
ok even if the pc cards get much better games wunt utilize the full potential of those "new" cards yet... like right now i have a 6800 and... barely any games that fully use the 6800 power

Posted: Dec 18th 2005 10:00PM (Unverified) said

  • 2 hearts
  • Report

by ROG27
You are taking hear-say from news-letters and blogs and MS's marketing word as your basis on this argument.

Funny, thats what you are doing with your link.
And as for the MORON view, You just keep
talking, you do a great job.

Posted: Dec 18th 2005 10:00PM (Unverified) said

  • 2 hearts
  • Report
Um no...actually quoting large 3rd party developers (EA and Konami) and middleware companies (Aegia/PhysX) who are using both MS's and Sony's dev kits is not basing information on blogs and newsletters. I may be relaying quotes from interviews, but that is not fact-finding from an editorial, speculation, or based off of information from a forum. You fucking twit! Maybe you should attempt to gather what I'm saying through the context of my ENTIRE message before you respond. Upgrade to a larger brain please.

Posted: Dec 18th 2005 10:00PM (Unverified) said

  • 2 hearts
  • Report
Hey ROG, before you ridicule other posters and make yourself out to be an @$$, maybe you should try a little logical thinking. Sony has BOUGHT the rights to use Aegia's middleware, which means Aegia would be biting the hand that feeds them by NOT singing Sony praises. And EA? Even if your quote was from EA as a corporate whole and not the opinion of ONE INDIVIDUAL it would mean very little. Different developers with different software, different engines and different technology will be able to adapt and adopt different hardware easier. The fact that EA's own title, Fight Night Round 3, was ONCE thought to be a PS3 exclusive, and now, even in the early stages of developement for the 360, is looking just as good is testament to this fact. So a bit more respect for other posters here on this site would be much appreciated AND deserved.

Posted: Dec 18th 2005 10:00PM (Unverified) said

  • 2 hearts
  • Report
DONT WORRY MY FRIENDS IM A FORTUNE TELLER AND MY CRYSTAL BALL SAYS THAT THE WINNER OF THE NEXT GEN WAR IS THE...........

"""LONG LIVE AMIGA"""

Posted: Dec 18th 2005 10:00PM (Unverified) said

  • 2 hearts
  • Report

12:10 PM ET by Spartacus
Hey ROG, before you ridicule other posters and make yourself out to be an @$$, maybe you should try a little logical thinking.

Spartacus, you are dealing with a raving SONY fanboy who will accept no argument against his precious Sony. All attemts at Rational Explaination will achive nothing but you being called a TWIT. :) He is a brainless wanabe, who is best just ignored.

Featured Stories

Image

I can never play Diablo 3

Posted on May 16th 2012 3:00PM

Engadget

Engadget

TUAW

TUAW

Massively

Massively

WoW

WoW