Earlier we took a look at the time old question (naturally with a gaming slant);
what do women want? Joystiq reader and tipster
bandersnatch linked us to a topic he started on a
similar topic over at the Gamer Insider forums, in
which he analysed a few studies about women gamers and their interests. Bandersnatch comes to the conclusion that women
gamers tend to be repelled from the myriad of rules and regulations in games that appeal to men. Instead, they prefer
games that involve a social aspect, which explains why online games with community elements are so popular with
women.
The main quote you need to read is:
"[These studies] lead me to the opinion that perhaps the main reason why girls don't play as much video games as video game publishers wish they did isn't because of booth babes or scantily clad female characters but because their psychological disposition (be it because of nature or nuture) for what consitutes as a fun game doesn't match up with the majority of games publishers are pushing out."
The most ironic thing is that console and computer game developers are missing out on 50% market potential by creating games mainly aimed at a male audience. What's your opinon on the issue? Do you think game creators themselves are more to blame than the superficial lad culture surrounding the games?
