Yulgang, a Korean MMOG that is only 2 months old in China, has found success in 9 million registered users. However, there are a few clarifications that need to be made to this number.
First, Yulgang does not require a registration or a subscription fee - and as many of you have pointed out in regards
to Guild War's recent milestone, without subscription fees
that number can seem quite inflated from the actual number of players. In fact, the maximum number of people playing
Yulgang at any one time has been only 215,000. Which is still a high number, but less than one-thirtieth of its
registered database.
Even though China has a massive population, 9 million registered users in two months, regardless of how many stay
playing, shows impressive marketing skills. Yulgang earns back its money via the sale of
virtual merchandise, and from that perspective 9 million
potential customers and 215,000 patrons - in less that two months - is nothing to laugh at.
