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Reader Comments (15)

Posted: Dec 18th 2005 10:00PM (Unverified) said

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SEQUALS GOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOD.

Posted: Dec 18th 2005 10:00PM (Unverified) said

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what a waste... I haven't even played the first

Posted: Dec 18th 2005 10:00PM (Unverified) said

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maybe you people should considered modding your xbox/ps2.

Posted: Dec 18th 2005 10:00PM (Unverified) said

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I'm of two minds about sequels. Sometimes they can be good (We ♥ Katamari, Prince of Persia, any Ratchet and Clank) because we already know what to expect from the gameplay and look forward to that. But sometimes I feel like the publisher is taking the easy way out and not trying to push the envelope. Heck, how many Rainbow Six games are out there now that are the same kind of gameplay? In fact, it might be just my impression, but how many Xbox 360 launch titles are just sequels of previous games? Maybe they're banking on that "hey I enjoyed this game before I'll be I'll like it even more with prettier graphics!" feeling that most of us have when we see a sequel to a game we like.

Posted: Dec 18th 2005 10:00PM (Unverified) said

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Thanks for pointing this out Captain Obvious.

Oh, isn't it about time for another article on women in gaming? Or perhaps sex in gaming? It has to have been at least 15 minutes since I've seen one of those.

Posted: Dec 18th 2005 10:00PM (Unverified) said

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An explaination for why there are sequels almost eludes me because it should be so obvious, so self-evident, that none of us should even have to wonder about it. In fact, I'm willing to bet there is a single word that can explain sequels succinctly, and that word is probably "duh!".

That sounds harsh. I didn't mean it like that.


Posted: Dec 18th 2005 10:00PM (Unverified) said

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Sequels must be doing something right ... take Final Fantasy for example. The twelth ones on the way with rumours the seventh is being remade.

Posted: Dec 18th 2005 10:00PM (Unverified) said

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Ubisoft in particular is pumping out sequels to build up enough cash to stave off the EA invasion.

Posted: Dec 18th 2005 10:00PM (Unverified) said

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there are so many sequels because...and get yourself ready for this shocking revelation...statistically speaking, they sell more than new IPs...

...can i be colonel obvious now?

Posted: Dec 18th 2005 10:00PM (Unverified) said

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I think Guslav is high from gasoline-laced tacos. Here's a better explanation:
Most video game producers are publicly traded companies and they have shareholders that expect future profits. The executives of these video game producers are too lazy to explain new games. Can you imagine explaining Katamari to the common investor?? Instead, the executive tells them that they're releasing Grand Theft Auto: Silicon Vally or Tony Hawk 47 and, based off of previous sales, they can expect x number of sales.

Don't hate the playa, hate the game.

Posted: Dec 18th 2005 10:00PM (Unverified) said

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I think people are missing the point here. Yeah, we all know sequels sell better than new IP's. The point of the article was how we go about getting new IP's to sell better. If we go with the premise that it's about the marketing and name recognition, then it makes sense to bring that name recognition to the designers and other creators that are behind the games. This way, if you played Miyamoto's Mario Bros and loved it, you'd be more likely to buy Miyamoto's FILL-IN-THE-BLANK. In movies you can often get a good idea if you'll enjoy a movie based on who the director is. The same could be said for videogames too if only the companies pushed the creators behind the games.

Posted: Dec 18th 2005 10:00PM (Unverified) said

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yes i am still high from the tacos, so maybe i COULD, in fact, explain katamari to a group of executives...

...but yeah...don't hate the sequel...hate the bad or rushed sequel!

besides, can't video game fans read reviews and make informed decisions? or is rainbow six IX really that alluring?

Posted: Dec 18th 2005 10:00PM (Unverified) said

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The only true sequels in the Ghost Recon series are Ghost Recon 2 and Ghost Recon Advanced Warfighter. The rest were expansion packs that sold at a retail price of $29.95 or less. They were sold as "stand alone expansions" and had many new features including bug fixes, new gameplay modes, engine ups, and many maps/models/textures etc that would not be possible through Xbox Live DLC.

Personally, I would used the Madden or Need for Speed series of games as an example of sequels if I were writing the article.

Posted: Dec 18th 2005 10:00PM (Unverified) said

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There are way too many shitty Rainbow Six and Ghost Recon games.

Tony Hawk is another example of a franchise not knowing when to quit.

I have none of those games in my collection but obviously someone is buying them. Otherwise, the developers would stop making them.

Posted: Dec 18th 2005 10:00PM (Unverified) said

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The answer to the question is so blatently obvious: $$MONEY$$

Hollywood has been doing this for years. When's the last time we've had a truly original film?

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