In
a speech given last month at the Video Game
Investor Conference in San Francisco, noted game journalist
Dean Takahashi examined why it's so difficult to get
financing for video games.
In the speech, Dean considered the reasons why his favorite type of strategy war games (among other niche genres) is
no longer being pushed on store shelves. From there, he moved on to the realities of developing in a world dependent on
publishers, where comparisons to the Hollywood studio system (and its revenue) aren't as valid as we might first
imagine.
Bottom line: investing in traditional developers is
risky, but carries
an upside that more deal makers should be paying attention
to. For the sake of anyone who's loved dying game genres, we hope the money comes in soon.
[Thanks, bandersnatch]
Dean doesn't get why it's so hard to finance video games
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