Silicon Knight's president Denis Dyack recently
sat down with IGN to hand out some details on his epic
project Too Human, which he confirms was conceived as far back as 1993, over 12 years ago. Too Human's story
"it takes place in a very distant past on world that has known nothing but war for thousands of years." As cybernetic
god Baldur ("god of peace" in Norse mythology), your job is to
protect the one of the last remaining human outposts from destruction at the hands of ancient war machines that have
mysteriously reawakened.
The game will be played entirely in third person mode, and no information is being given on the battle system or the
online component. From what Dyack revealed of the back-story, however, it seems that he has a deep enough premise to
make for an epic, cinematic action game.
Denis Dyack talks Too Human
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