⇠ ⇢

Bizzare issues bizarre apology for PGR3 polygon count

Wirefram mclaren pgr 3 (425)

Bizarre Creations, developers of the upcoming Project Gotham Racing 3 for the Xbox 360, have been lying to us all. They have been claiming that each car used in their racing sequel would have a polygon count of around 80,000. As it turns out, they were wrong, and they are apologizing – in actuality, each will have on average 96,000 polygons, with the polygon count going as low as 85,000 and as high as 105,000. For shame, Bizarre, that you must lie to us so blatantly…

As an act of contrition, Bizarre has released some new wallpaper-sized images of the McLaren F1 LM, and they are very beautiful, indeed. Do you recall a game that you disappointed by because it came out with a lower-than-promised polygon count?


[via Team XBox; thanks, Master X 24]

Reader Comments (Page 1 of 2)

Joystiq Features





Featured Galleries (view all)

Trauma Team (2/10)
Ancients of Ooga (XBLA)
Need for Speed: Shift Ferrari Racing Pack
Rocket Knight character art
Calling (2.8.2010)
Age of Zombies (PSP and PS3 Minis)
Blaster Master: Overdrive (WiiWare)
Supreme Commander 2
Metro 2033 (02-04-10)

Team Joystiq

Chris Grant

Editor-in-Chief

RSS Feed

James Ransom-Wiley

Managing Editor

RSS Feed

Ludwig Kietzmann

Senior Editor

RSS Feed

Andrew Yoon

East Coast Editor

RSS Feed

Randy Nelson

West Coast Editor

RSS Feed

Justin McElroy

Reviews Editor

RSS Feed

Alexander Sliwinski

Contributing Editor

RSS Feed

Ben Gilbert

Contributing Editor

RSS Feed

David Hinkle

Contributing Editor

RSS Feed

Griffin McElroy

Contributing Editor

RSS Feed

JC Fletcher

Contributing Editor

RSS Feed

Kevin Kelly

Contributing Editor

RSS Feed

Mike Schramm

Contributing Editor

RSS Feed

Richard Mitchell

Contributing Editor

RSS Feed

Xav De Matos

Contributing Editor

RSS Feed

About Joystiq

Joystiq Podcast

New episodes every Friday! Now playing: Joystiq Podcast 125, for Friday, Jan., 29.



Archive | RSS | iTunes