⇠ ⇢

Bizzare issues bizarre apology for PGR3 polygon count

Wirefram mclaren pgr 3 (425)

Bizarre Creations, developers of the upcoming Project Gotham Racing 3 for the Xbox 360, have been lying to us all. They have been claiming that each car used in their racing sequel would have a polygon count of around 80,000. As it turns out, they were wrong, and they are apologizing – in actuality, each will have on average 96,000 polygons, with the polygon count going as low as 85,000 and as high as 105,000. For shame, Bizarre, that you must lie to us so blatantly…

As an act of contrition, Bizarre has released some new wallpaper-sized images of the McLaren F1 LM, and they are very beautiful, indeed. Do you recall a game that you disappointed by because it came out with a lower-than-promised polygon count?


[via Team XBox; thanks, Master X 24]

Reader Comments (Page 1 of 2)

Joystiq Features





Featured Galleries

Heavy Rain (12/14)

Heavy Rain (12/14)

Mass Effect 2 (Sentinel Class)

Mass Effect 2 (Sentinel Class)

Splinter Cell: Conviction Collector's Edition

Splinter Cell: Conviction Collector's Edition

Prince of Persia: The Forgotten Sands

Prince of Persia: The Forgotten Sands

Halo Reach (VGA 2009)

Halo Reach (VGA 2009)

Borderlands: Mad Moxxi's Underdome Riot

Borderlands: Mad Moxxi's Underdome Riot

Yakuza 3 (PS3)

Yakuza 3 (PS3)

Pac-Man Championship Edition (iPhone)

Pac-Man Championship Edition (iPhone)

Blizzard Warcraft 5 & 15 Year Anniversary Images

Blizzard Warcraft 5 & 15 Year Anniversary Images

 


Team Joystiq

 
Chris Grant
Editor-in-Chief, Email
James Ransom-Wiley
Managing Editor, Email
Ludwig Kietzmann
Senior Editor, Email
Andrew Yoon
East Coast Editor, Email
Randy Nelson
West Coast Editor, Email
Justin McElroy
Reviews Editor, Email
Justin Glow
Developer, Email

Joystiq Podcast

New episodes every Friday! Now playing: Joystiq Podcast 120, for Friday, Dec., 11.



Archive | RSS | iTunes