Carnegie Melon isn't the
only University getting their game on today. Gamasutra
is highlighting this thesis from a graduate student of Arizona State University. Entitled "A Flexible and Expandable
Architecture for Computer Games," Jeff Plummer (the student in question) discuss how, while the gaming industry has
expanded by leaps and bounds, its development process "remains very much unchanged from the early days of programming."
Plummer proposes a new architecture, an amalgamation of different components "that can enjoy modifiability,
expandability, and maintainability," and potentially reduce the amount of work required for development.
The full thesis (available via
Gamasutra) is a bit long, spanning
over 400 pages, with about 100 pages devoted to analyses of Starcraft and Unreal Tournament (Appendix
A). The depth of the paper is enormous, so do not look into this expecting a fun read, but do marvel at the author, who
can now say that he earned his master's degree playing Starcraft.
Arizona student does Master's thesis on game development
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