CMU students create 4 new games per week

Carnegie Mellon U experimental gameplay projectCarnegie Mellon University students will create a total of 50 new minigames this semester—all of them playable—as part of their class assignments towards their Masters of Entertainment Technology degrees. Already in their sixth week of the semester, the students have created 24 games: some of them junk, some of them gems.

Here are the constraints under which the games are made:

  • each game must be made in less than 7 days

  • each game must be made by one person, including all art, sound, and programming

  • each game must be based around a certain "toy" ie. "gravity", "vegetation", "swarm", etc.

Luckily, there's a user rating feature that allows visitors to grab only the games that have been highly rated. All of the games from the Spring 2005 semester are up for download too.

Now before you go call 'em all crap, what did you create last week? I've got a pile of dirty dishes and some dirty laundry to show for the last seven days of my life.

[Via ffwd linklog]



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