The International Game Developers Association (IGDA) has surveyed game developers and has
learned what we kind of already knew. Game creators tend to be straight, white, college-educated males 31 years old on
average. Some of them are also not too concerned about the lack of diversity in the games industry. And some of
them are.
Some quotes from the survey:
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"I think this survey is quite ridiculous. We are here in the industry to work and to produce quality games, not to be politically correct and ensure that all facets of lifestyles and society are represented. I don't care who or what my colleagues are as long as they get the job done."
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"Although female novelists are well represented and well regarded within fantasy literature and approximately 30%+ of our writing applicants are female, my company has yet to hire a female writer (we have had approximatelty 20-30 writers on staff over the course of my 8 years with the company). I can't help but conclude that our complete lack of gender diversity within the design department is a clear and direct product of deliberate misogyny within our hiring process. In spite of this, we continue to be recognized as an industry leader, making various 'best place to work' lists, and are consistently lauded as a positive example for other developers. Sad but true."
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"Most people (white males between 20 and 40)I have worked with agree that our industry is extremely unnatural in it's lack of diversity. Family and friends that work in the 'real World' are quite amazed when they hear that I work only with other people of my exact same demographic."
[Via Digg]
