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Reader Comments (99)

Posted: Dec 18th 2005 9:37PM (Unverified) said

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According to Wikipedia, Genesis did sell 35,000,00 worldwide

http://en.wikipedia.org/wiki/Sega_Genesis

Posted: Dec 18th 2005 9:37PM (Unverified) said

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Googled the following regarding Dreamcast selling 10 million units...

http://www.gaming-age.com/news/2001/11/20-95

http://news.bbc.co.uk/1/hi/entertainment/new_media/1628633.stm

Posted: Dec 18th 2005 9:37PM (Unverified) said

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Here's what I found on the PS/PSOne

http://www.megagames.com/news/html/console/psonesalesstillgoingstrong.shtml

Google = cool search tool

Posted: Dec 18th 2005 9:37PM (Unverified) said

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Why would they make it WiFi only? Why force people to set up a wireless network? Although I do have a wireless network I'd much rather use the network drop I have set up in my living room.

If they insist on forcing people to use WiFi I hope they support WPA this time.

Posted: Dec 18th 2005 9:37PM (Unverified) said

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Hmm... PS2 is at 91 million as of July 2005 (looks like 70 million was from last year). At this rate, it could hit 100 million too.

http://www.gamesindustry.biz/news.php?aid=10356

Posted: Dec 18th 2005 9:37PM (Unverified) said

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donkey konga:

the playstation 2 has moved over 90 million units. that's quite notch above 70 million. i don't care what that website says, ask anyone who pays attention at all.

Posted: Dec 18th 2005 9:37PM (Unverified) said

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Man I swear you people have no short term memory. Doesn't anyone remember the USB Wifi adapter that they were gonna release so people can still play online with MKDS, Animal Crossing, etc.

I'm willing to bet they will either use this same USB adapter or release something that is just as affordable. Unlike the $100 X360 wifi adapter *cough*RIPOFF*cough*...

Posted: Dec 18th 2005 9:37PM (Unverified) said

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Donkey Konga: Learn to read...

"...91.62 million PS2 units have been shipped"

That is SHIPPED not SOLD!!!

Posted: Dec 18th 2005 9:37PM (Unverified) said

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Uh, no you learn to read.

Did I say shipped or sold? I don't think so.

I just said at 91 million as of July 2005 and referenced an article found via Google that anyone could read if they wanted. Apparently you did, and still found the need to imply that I said something that I didn't.

If you want to draw conclusions or split hairs or comment on the article..FINE, but don't get all over me about my literacy!

Posted: Dec 18th 2005 9:37PM (Unverified) said

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You said:

"Hmm... PS2 is at 91 million as of July 2005"

...you then linked to that article as proof. In the article it says 91 million have SHIPPED.

"Shipped" and "sold" are 2 ENTIRELY different things. Pull up dictionary.com and see what those 2 words mean...

Posted: Dec 18th 2005 9:37PM (Unverified) said

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If they're setting GC sales as the mark, I'd say they're setting a pret-ty high bar.

Nintendo know they're taking a risk, and apparently they want to emphasize it as much as possible.

But a simultaneous world release this early? Don't count on it. The last time someone proclaimed a simultaneous world release, the U.S. release was pushed back to an indeterminate date, and the Japanese version became pirated all over the internet. I'm looking at you, Square-Enix.

Posted: Dec 18th 2005 9:37PM (Unverified) said

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Good Evening Ladies.

The Gamecube was a failure because it brought nothing new to the table and they missed out on the mega franchises like GTA and Burnout. Fact It could'nt play DVD's and neither could it go online ( and online gaming should be a goldmine for a game like Mario Kart.) Essentially they chickened out of the WAR and let MS and Sony define the playfield and test the online waters which for an innovator like Nintendo is a disaster in the market. Nintendo should have been first online, they were THE videogame company with mega franchises and they've been whipped silly by an American Software Company with nothing but some cash and a company that makes consumer electronics ( albeit a very savy marketing dept) !! Makes no sense. Nintendo dropped the ball and the ball is now so far out of reach of them that they will never get it back. Consider MS and Apple all those years ago ! Same thing now but in a different industry !!!!
They really do need to get their head out of their ass or they will also go the way of the dodo er... Sega.

I predict great things for 360 because of their online offereing. Sony has THE brand of choice but will lose serious market share this time around and Nintendo will still be a bottom feeder because they sideline the major market segments in favour of 'young adult' ( Mario needs to be able to co=exist on the Rev with GTA and while GTA isnt worth a shite it gives the 'masses' i.e. dumb bastards reason to buy their box )

Anyone who has ever play NES or SNES or N64 will buy a REV for posterity which should give them a heads up of at least 30 million units.

Posted: Dec 18th 2005 9:37PM (Unverified) said

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Nintendo is NOT turning into SEGA from the mid-late 1990s. Whay aren't they? Simple...SEGA was trying to juggle multiple systems and the majority of them were failures. The Game Gear, the Nomad, the Saturn, the Sega CD and the 32X...all FAILURES!!!

Nintendo on the other hand has only had one major failure...the Virtual Boy. The N64, while not as a industry changing as the PSOne, still had solid sales #'s. The Gamecube, while still being 3rd this generation, was still a money maker and has been making money longer then the Xbox and PS2. The DS os spanking the PSP right now and going by what is public knowledge about their online strategy (and with what inside info I have), they are gonna win this battle. Sony SERIOUSLY needs to duplicate what MS has done and make a centralized hub for its consumers to go to when they want to play online.

It's funny how everyone criticized Nintendo about its online strategy yet they are doing a better job at making it accessable for everyone.

Posted: Dec 18th 2005 9:37PM (Unverified) said

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Personally I question the benefit of such tremendous HD support on the other systems. If it is inflating the price of your console by $50, and the price of your games by $10, is it worth it to please only 10-20% of your audience? The other thing I'm concerned about is that I have heard (Note: Not verified) that the process of making games HD compatible ups your processor demand something in the neighborhood of 3X or greater. If this is the case (again: only heard through semi-reliable source), would a significantly lower polygon count be an acceptable loss for higher resolution and 33% more horizontal space? Nintendo isn't just keeping HD out because it's too much effort for them to do it, people - businesses do things so that they make MONEY.

Posted: Dec 18th 2005 9:37PM (Unverified) said

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I dont have a HD tv nor do i figure on getting one until i can get a decent sized 32" lcd for about 500 dollars. at any other money its just insane.

oh
and 360 games are being quoted in eb game catalogue at 79.99 cad in some cases ! Insane.



Posted: Dec 18th 2005 9:37PM (Unverified) said

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Nintendo do online now, free and most likely so simple to use and setup that a child could use it but they should have done it with the gamecube . . . .

Posted: Dec 18th 2005 9:37PM (Unverified) said

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Nintendo make the highest quality games in the world bar none. Nothing comes close but in the course of a generation theremight be 4 top class nintendo tittles. thats not enough when people these days jump from one game to the next without never having scratched the surface of most.
Most titles on the box and ps2 are rubbish. utter rubbish but BUT but most people have no taste and buy what they see advertised on tv thus more machines are sold and publishes publish only where they can make real money.

if nintendo doesnt sell 25 million revolutions it will be their last attempt at hardware and alls that will be left is microsoft and a lame sony in others words MS, with all their cash will conquer vg just as they did software.

please people do not let that happen.

Posted: Dec 18th 2005 9:37PM (Unverified) said

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It won't fail. The Nintendo Revolution controller will draw in even old people. Imagine all of the different things you could do with that thing? Finally we a new way to play games. I think the Nintendo Revolution sales will be astounding.

Truth be told, Playbomb.com is giving away a Nintendo Revolution. No costs, no obligations, no strings attatched. It's a very simple forum contest to win a Nintendo Revolution.

http://www.Playbomb.com is a startup blog. Yes, this contest would be considered by many to just be a traffic gimmick. But fact of the matter is we are actually giving away a Nintendo Revolution. Yes we want traffic, but the fact that this money really is being spent and the merchandise is actually being given away as prizes eliminates any gimmickiness.

Not only a Nintendo Revolution but the Legend of Zelda: Twilight Princess and Mario Kart DS as well. Depending on the level of demand, since participating in the forum contest is so simple, we may add more games and some cash prizes as well. Either way, somebody is getting a Nintendo Revolution.

The rules are simple. You all should come and check it out. I figured if you guys don't want the Nintendo Revolution to fail then you could come and support a contest supporting the Revolution. :)

http://www.playbomb.com

Posted: Dec 18th 2005 9:37PM (Unverified) said

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Its pretty sad that a company thats been in the game for 20 years can get beat out by Microsofts first attempt in the console world. Add in the fact that the Xbox did really shitty in Japan and still managed to outsell the Cube by a couple mill.
Lets face it, Nintendo is really starting to suck. So much for the exclusive Resident Evil 4 and Viewtiful Joe titles. Theyre losing third party faster then their gaining it. If they dont look like Sega right now, come on..........

Posted: Dec 18th 2005 9:37PM (Unverified) said

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i think the real reason the cube is seen as a failure is because it has furthered nintendo's marketshare loss. i also believe the quality of their games are falling as well, as they've spread themselves too thin. people generally expect quality games from Nintendo, but Nintendo has been letting of their franchises fall prey to sub-Nintendo quality games. Kirby's airride, Mario Party 5, and Star Fox Assault come to mind. in a way, this makes the comparison to the 90s sega valid to an extent.

people also keep saying the fact that the revolution will be so cheap will help it sell, and there is probably some truth to that, but both the N64 and the gamecube have priced in cheaper than their competitors upon release, and it didn't appear to help them a whole lot as they're still losing market share.

i really hope nintendo succeeds with the revolution, but i'm not getting my hopes up, because just the same as the 360 and the ps3, it's all gonna come down to the software, and not just the first party titles. i'm sure there will be some great first party titles, but i'm not sure that'll be enough.

Posted: Dec 18th 2005 9:37PM (Unverified) said

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soco: The games market has changed - the Playstations attracted a load of people to the market who weren't really gamers before. Sony+MS made gaming seem 'cool' and 'adult' rather than something geeky or childish. I'm sure if somebody made a gangster version of Mario, so you had to collect 150 kilos of cocaine while knocking police out the way with a bat, it would sell more into that market.

It was inevitable that Nintendo would lose market share. Personally, I don't care what Sony or Microsoft do, as long as I can still get enough fun games to play on my Revolution and DS.

Posted: Dec 18th 2005 9:37PM (Unverified) said

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I highly doubt 74million units of PS2's were sold. There isn't that many gamers in the world I think?

But if it is true then it would of course be the successor this year. In second would be the gamecube because it didn't cost that much money to create and the advertising campaign was pretty cheap compared to Microsoft's research and advertisement. If I remember correctly they spent around 50million dollars in advertising before the console even released which is insane!!

Revolution will have tremendous third party support and it is that kind of support that might boost or kill the system. We want to play quality games correct? Nintendo was the one who single handedly revived the consoles from the cause of too many third party publishers wanted to make games (which turned out to be shit) and if this happends again then the nintendo will fail (or not). Hopefully they will have requirements before games can be put to shelf.


$249.99 is the perfect price from my research. infact I am very confident this is going to be the release price for the revolution.

Posted: Dec 18th 2005 9:37PM (Unverified) said

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No, go back and re-read all the messages here.

e2 said "PS2 sales: 74,000,000" and then b said "PS2 has already surpassed 90 million" and then I found an article confirming the latter and posted a link about it. I never said shipped or sold. You brought that up first, like *I* said something about it.

Then you continue to insult me as if I don't know the difference between the two words. Did I say that? No. Seriously, do you try to be obnoxious or does it just come naturally?

Since you're so fond of the dictionary, look up 'obnoxious' and see if your name, picture, and home address is listed as one of the definitions.

Posted: Dec 18th 2005 9:37PM (Unverified) said

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soco:

I hear you about Kirby's Air Ride. Personally, I thought the main game was utter crap.

BUT....the only time I played it was with my younger bro-in law, who was 12 at the time. My wife and I were visiting my in-laws as was my older bro-in law and his wife. Apart from myself and my younger bro-in law, no one there really plays any videogames.

There is this fantastic mini racing game in Kirby's Air Ride. It is setup like the old RC pro-am racing where you have a birds eye view of the whole track. There are weapons and shortcuts....5 laps to win. I swear we had to run like 100 races that night. I really appreciate being able to involve people who don't like or aren't "hardcore" about gaming (a lot of my family and friends). There was so much laughter and carrying on as people made passes within inches of the finish line....

I really think the Rev will allow me to do that more.

One of my favorite cube games was Super Monkey Ball. I could get anybody to play that and have fun. I had friends watching friends and laughing and enjoying videogames despite none of the said friends owning a console in their own home.

I yearn for that, because after college, I don't get the multiplayer that I need, outside of the PC FPS market (God I love CS:Source).

Viva La Revolution!!!!!!!!!

Posted: Dec 18th 2005 9:37PM (Unverified) said

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The gamecube was only a failure in regard to marketshare. It made nearly as much profit for Nintendo as the PS2 did for sony while selling 20% as many units. Sony is in the unenviable position that they have to sell FIVE TIMES as many units as nintendo to make the same profits.

Dont even get me started on xbox. They sold more units than cube and lost 4 BILLION. Now that is a complete failure IMO.

I guarantee if nintendo could handle the financial losses that sony and ms can, they could sell way more consoles. Unfortunately, they dont have huge profits in other industries to offset their losses in the gaming industry.

I would say that for a company like nintendo to be able to survive in a war where other HUGE CORPORATIONS are willing to lose BILLIONS to take your market share, they must be doing something right.

Posted: Dec 18th 2005 9:37PM (Unverified) said

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OK, let's clear something up right now: Sony did not conquer the game market by making games 'Adult' and 'Mature'. If anything, PC Gaming had already done that years earlier.

What Sony did do was provide a really good system at a time when Nintendo had grown over-confident and rigid under it's previous president. Nintendo revitalized a dead console market and made it mainstream. But Nintendo's monopolistic policies made it much easier for a competitor (a well-financed competitor with lots of support) to insert themselves into the market. Sony offered three big advantages: excellent support for 3D, support for CDs (which could store far more data, witness RE2's video sequences, for example) and far fewer content controls on the developers. There was no 'sweat, not blood' concessions, here.

The PS/2 sold extremely well NOT because it was a superior hardware platform, but because it was the least expensive DVD player on the market in Japan (and for a while in the US) AND a backwards-compatible game console, to boot. Being able to capitalize on the PS/1's game library helped it immensely (just as Nintendo's handhelds have done).

On the other hand, Nintendo is the most successful, financially, of the three console producers. Nintendo has always been about going in new directions, whether Yamauchi or Iwata is at the helm. Mr. Potatomoto loves your money, after all, but unlike MS or Sony, he knows how to make a profit; after all, he's not backed by a huge company that makes its money elsehwere, so he HAS to.

Posted: Dec 18th 2005 9:37PM (Unverified) said

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If I'm not mistaken, Nintendo counts systems shipped as systems sold, It's not like they get a cut of the action after the sale. They get paid upon shipping the system to the end retailer or distributor. It's then a combination of consumer want, marketing, and the end retailer to make the sale.

When is the last time you heard Nintendo, Sony, or Microsoft breakdown shipped vs sold?

No, Nintendo is going to say we SOLD 18 million consoles when they shipped 18 million consoles, because from their point of view they have sold 18 million consoles.

The end retailer keeps limited inventory. Supply and demand 101.

Posted: Dec 18th 2005 9:37PM (Unverified) said

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People been call Nintendo a kiddie. It's same thing as people tell that comic is for kiddie. Dress for Halloween is for kiddie.

What I see is.. people are afraid to admit that they want something for fun but ratther to show how badass they want to be in. That's their behavior problem as I see. I see no fun about XBox and PS2 on these games that all are just action and shot. "Die die bitch!" over the screen.

But business is business, the way market it is, what people are buy. I hate it.

Posted: Dec 18th 2005 9:37PM (Unverified) said

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77 - no adult minded person would say a game system is 'kiddie' because no adult minded person would really care so much to impress people and try to show that they are not a child.

besides that, people say nintendos games are so repetitive, but honestly, how many times can you run over a prostitute and think its fun? Give me Mario any day.

Posted: Dec 18th 2005 9:37PM (Unverified) said

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anything with ethernet ports are so passe :D
Hell, anything with ports are so passe...

Now the only wired things my PC has are the monitor and the power cord....
Now if they can perfect remote power projection (a la Tesla coils)....

Posted: Dec 18th 2005 9:37PM (Unverified) said

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Nintendo on the other hand has only had one major failure...

R.O.B.
NES MAX
NES Satellite
Virtual Boy
Game Boy Pocket
Gamecube
Pok?n Mini
Fanboys like you

Posted: Dec 18th 2005 9:37PM (Unverified) said

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Nicky,

You are missing part of the point on "shipped vs. sold"

Sony is responsible for warranty replacement units. So they ship hundreds of thousands (some have said millions) of warranty replacements. These are not typically to retailers and are not considered sold but rather a loss. In this case it is almost certain that sony claims these as write offs on their ledger on one hand while touting high "shipment" numbers on the other. Several sources have attempted to get sony to reveal its number of unsold replacements with no success. This situation occurs for all 3 vendors but few people seem to care about MS or Nintendo in this regard as few people seem to have problems with their hardware.

Maybe if you studied business and economics 101 instead of just supply and demand you would understand this.

Posted: Dec 18th 2005 9:37PM (Unverified) said

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Why is it that no one can get the WiFi information correct?

People: Nintendo's WiFi is not some special proprietary thing. They are using standard WiFi protocols for their online strategy. In order to use WiFi for online enabled games on the DS, or the Revolution for that matter, you do NOT have to go to McDonald's. You do NOT have to buy their USB adapter. If you have a wireless router in your home, you will be fine.

Nintendo is only selling their WiFi USB adapter to make it easy for people without wireless access at their home to get online. Rather than have to mess with a more complicated router, you'll be able to plug this device into your computer and presto: you can play your DS online. I'm guessing there will be some kind of software configuration on the PC, but they've added special support into the adapter to you won't have to configure your DS like you might with your wireless router (if you have security enabled).

So again, the Revolution doesn't have ethernet, but it does have WiFi. You will be able to use it with any WiFi enabled product out there like routers. You won't have to buy anything in addition to use it. Compare this to the Xbox 360, which will require the seperate purchase of an adapter at the hefty price of $100. (For the record, I'm getting a 360, but I already have an external wired to wireless adapter from Linksys to hook my old Xbox up to my wireless router upstairs).

And for those who have concerns with wireless gaming, I can say honestly: don't worry. I play Xbox Live all the time over a WiFi connection and have no problems.

Posted: Dec 18th 2005 9:37PM (Unverified) said

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You ARE an idiot. First it is silly to hold up a couple of fringe peripherals as examples of Nintendo failures. Peripherals are simply ways to expand interest in a console. Since the consoles that used the ROB, max, Satellite etc were resounding successes it would be silly to say the peripherals were failures.

ROB helped sell a huge number of NES consoles in the first year of release. Once they had major penetration and notoriety for the robot and gun, they didnt need to include them anymore. Not a failure. NES MAX was a great controller whose shape was copied by the original playstation controller. I have one and still use it today. Not a failure. Same with Gameboy pocket. They sold well in many territories and not bad in the US. Most sources attribute the gameboy pocket with solidfying Nintendos hold on the handheld market by producing a smaller sleeker better featured version of the original. Not a failure. As I mentioned gamecube made as much profit for nintendo as PS2 did for Sony. Definitely not a financial failure.

My question to you is whether the XBOX was a failure?

Posted: Dec 18th 2005 9:37PM (Unverified) said

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Just a hypothetical: If the Rev is a "failure" as defined here, does Nintendo give up home consoles like Sega did? Do they become a game-only studio, focus on portable gaming? Would we see Mario on the Xbox or the PS2?

Posted: Dec 18th 2005 9:37PM (Unverified) said

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"Nintendo on the other hand has only had one major failure...

R.O.B.
NES MAX
NES Satellite
Virtual Boy
Game Boy Pocket
Gamecube
Pok?n Mini
Fanboys like you"

You're an idiot...

R.O.B. = accessory, not a system
NES MAX = accessory, not a system
NES Satellite = accessory, not a system
Virtual Boy = 100% true
Game Boy Pocket = Um no...every GB has been a HUGE seller for them
Gamecube = maybe 3rd place but still a solid system & a FINANCIAL success (unlike Sony and MS)
Pok?n Mini = it's a toy not a system
Fanboys like you = um no...Just b/c I defend Nintendo doesn't mean I am a biased fanboy

Nintendo is not the only company to have failed accessories. Sony, SEGA and even MS have had plenty of failed accessories.

Posted: Dec 18th 2005 9:37PM (Unverified) said

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To ' I'm an idiot'

Nintendo, ON THE OTHER HAND, koff! have had pleeeennnty of success, hmmm let me see now .

Game & watch, Nintendo had made alot in these series.
Gameboy, need we say more?

Oh am sorry, you said MORE okay now :

Gameboy color
Gameboy Pocket
Gameboy light
Gameboy ADVANCE
Nintindo SP
Nes
Snes
N64, giving birth to the greatest game of all time - Super Mario 64 ( or and The legend of Zelda - OOT )

Hell, ALL companies HAVE their failures and sucesses the differents with nintendo and Sony and M$ is that its about the GAMES with the big N first, money second, you can't peddle out any BS out .

The Revolution offers a different avenue for players to explore, a more deeper outlook at game creation and believe me this industry NEEDS SOMETHING DIFFERENT. DS is proving well so far and with the support its getting it is contiuing to grow.

*84 elle :
Nintendo are VERY FFFFFAAAAAAARRRR from becoming second party especially if their hand held dominance has anything to say about it.

*77 Blue Balloon :
Your right there kid, dead on, : )

Its all good though , each to their own I say, it just makes life that much more interesting, wouldn't you'll say?

YEAH! YEAH! PEACE TO YOU ALL!

Posted: Dec 18th 2005 9:37PM (Unverified) said

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Sega 32X = accessory, required Genesis
Sega CD = originally an accessory, required Genesis

Guess if you're making a point, it's okay for you to mix consoles and accessories, but it's not okay for others to do the same.



Posted: Dec 18th 2005 9:37PM (Unverified) said

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Saturn - Failure
Dreamcast - Failure

Sony PSX - FAILURE

Posted: Dec 18th 2005 9:37PM (Unverified) said

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Saturn - Failure
Dreamcast - Failure

Sony PSX - FAILURE

Posted: Dec 18th 2005 9:37PM (Unverified) said

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"ROB helped sell a huge number of NES consoles in the first year of release"

Nintendo released its system in the United States in December 1985 to test markets in New York City, where its 100,000 systems quickly sold out. A nationwide release soon followed in February 1986, coming in two different packages: a full-featured "Deluxe Set" which came packaged with the R.O.B., the Zapper light gun, two game controllers, and two games (Duck Hunt, and Gyromite), available for $249 USD, as well as a scaled-down "Action Set," which omitted the R.O.B. and Gyromite, and added Super Mario Bros., and was sold for only $199. While the NES would ultimately meet with unprecedented success, R.O.B., despite its role in building retailer support for the system, was already failing in Japan, and did not fare much better in the U.S. Only two games, Gyromite and Stack-up, were ever produced for the unit.

Posted: Dec 18th 2005 9:37PM (Unverified) said

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Hey patentleaker

Thanks for proving me right. As you so astutely pointed out, the ROB did in fact help build retailer support for the console which lead to a much more rapid adoption of the platform. Once the strong retail channel was in place, the ROB was no longer necessary. I dont think it was ever a long term play or they would have had more game in development at the time. I think it was used to drum up interest as a console that was more dynamic. It did just that. Success. Thanks again.

Posted: Dec 18th 2005 9:37PM (Unverified) said

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"You are missing part of the point on shipped vs. sold

Sony is responsible for warranty replacement units. So they ship hundreds of thousands (some have said millions) of warranty replacements. These are not typically to retailers and are not considered sold but rather a loss. In this case it is almost certain that sony claims these as write offs on their ledger on one hand while touting high "shipment" numbers on the other. Several sources have attempted to get sony to reveal its number of unsold replacements with no success. This situation occurs for all 3 vendors but few people seem to care about MS or Nintendo in this regard as few people seem to have problems with their hardware."

So it's not about shipped vs sold, it's about how many warranty replacements figure into the overall numbers? Like it's a great mass conspiracy. You fail to account for demo and promotional consoles too, but whatever.

So, take the total number of consoles shipped and subtract the total number of consoles sold, and then subtract any consoles replaced under warranty and what the hell, also subtract demo and promotional units. The number left over is still going to be greater than any Nintendo console ever sold, shipped, replaced under warranty, demo'd, used for promotion or whatever.

So your point is what exactly? Other than those bastard accountants, always trying to pull a fast one.

Posted: Dec 18th 2005 9:37PM (Unverified) said

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Dearonogaj,

If you openly admit that you don't know what the point is, why do you post smartass comments?

The point is simply that it would be nice to have a "number of units sold" as opposed to the number of units shipped to get a better idea of the real install base for all consoles as well as some sort of accountability for any company that puts out a faulty product.

No one is trying to prove nintendo sold more consoles than sony. Thats ridiculous to even mention. You must be a fanboy to put that kind of spin on something so out of touch with the actual content of the discussion.

You did make a good point about promotional and demo units though. Those should not factor into the "units sold" count either. Although I doubt they amount to anything close to the number of replacements sony has had to ship out due to bad drives/disc errors etc.

Call me a picky consumer but when you see a company (whether its sony/ms/nintendo)with so many complaints about failing hardware, I think they have a responsibility to the consumers to let us know what the problem was and why there were so many failures and if its been corrected. It wouldn't even be an issue if there was an accurate statement from manufacturers. But theres not and thats exactly what I'm talking about.

Posted: Dec 18th 2005 9:37PM (Unverified) said

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If you wouldn't have any failures you wouldn't be able to learn how to improve on your company and products.

Secondly the videogame industry is different than most industries. The people who run and are part of it are kids, teenagers, and adults even when an adult. The sense of professionalism at work does not apply like other industries. It is all about fun and games, to be a kid and at the same time being the adult you are.

In the end it will not matter who is the most dominate as long as videogames does not loose its hype like Movies or once again repeating the Atari age.

People debate consoles like they are presidents. Fanboys critisize the next console as being the Nazi's while the fanboys from that console treat the others as Nazi's. It's truely retarded.

Though, the only thing that will keep video games 'alive' is companies that innovate and bring in new and exciting gameplay and features.

Posted: Dec 18th 2005 9:37PM (Unverified) said

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It would be hard to imagine Nintendo leaving the console business. If that were to happen, that would mean the end of Mario, Zelda, Star Fox, and all the other characters and titles from Nintendo. Nintendo won't sellout like Sega did, so we won't be seeing Mario on an Xbox or Playstation. Interesting note, there were Mario and Zelda games for the ill-fated Philips CD-I in the early 90's although none were actually developed by Nintendo. Unlike Atari and Sega, with the exception of the Virtual Boy, Nintendo has always played their cards right with the systems they have released. Thats why they are still in the console business today when Atari and Sega are not! The Revolution will be a success, I've never owned a NES and I miss my SNES and N64, but with the Revolution, I can once again enjoy all those games on a console!

Posted: Dec 18th 2005 9:37PM (Unverified) said

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Ninty's Wi-fi allows you to connect from home via either a wi-fi router or the USB dongle, so you don't need to buy the dongle or go to Mcdonalds to use it, just have a wi-fi router.

Also why they waited to go online, simple it wasn't profitable for them at the time.

As for no HD support, well not everyone has HD so its not needed for most, besides it still does 480i progressive scan.

Posted: Dec 18th 2005 9:37PM (Unverified) said

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The Revolution will most likely outsell the Gamecube. Gamecube was an utter failure and a total shame. Not much 3rd party supporters and no online play. However, even without those, people didn't give Nintendo a fighting chance.
The gaming industry pushed Nintendo to dig a whole to deep to get out of.

Nintendo has a fair share of failures through during their current gaming reign. Neither Sony or Microsoft have been in that position for over 20 years, so they are bound to have a few failures here and there, over time of course. So if anybody plans to post "failures" of Nintendo shall be beaten with a Xbox for 360 times straight. Haha. I made a pun.

Nintendo will not pull out of the console race for a long time, so you should expect failure and success from years to come. They've been here way before video games were invented. Although they've lost the previous console race, I believe they will triumph and win back their throne.

Posted: Dec 18th 2005 9:37PM (Unverified) said

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The GC was not a failure. It just wasnt the sales leader.

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