Display extremely high resolution game maps at their native resolution, that's what! When
Alex Bisler stumbled upon Ian Albert's excellent archive of retro
video game maps, a light bulb went off in his head. You see, Alex happens to work at a research institute which
leaves a display capable of 6000x3000 pixels lying around. Whilst that's still not enough to fit every map on the
screen (some of the maps are an insane 20,000x20,000 pixels
across and weigh in at over 80MB!) they still look extremely impressive when displayed on the institute's
"HEyeWall".
If you're feeling a bit of pixel envy, stop reading and go check out the pictures of Alex being dwarfed by Zelda and
Ultima maps!
[Thanks, Alex Bisler]
What's a gamer to do with an 18 megapixel display?
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