Shacknews recently had an opportunity to sit down and chat with Will Wright, the brains behind such titles as The
Sims and the very highly anticipated Spore. During the course of the interview he compares the gaming
industry of today to the movie industry of the 1920s, in that games which are truly representative of what the medium
is capable of are few and far between. Mr. Wright also remarks that the industry has become far too homogenous, which
only ends up lowering consumer expectations and stifling creativity. He goes on to state that games today are focusing
too much on telling a compelling narrative, while neglecting such things as exposing the player to new experiences and
allowing them to interact with and determine the outcome of their environment. And speaking of new experiences, just
what sort of thing's been on Will's mind as of late?
"I'm really interested in the Revolution, to see how the controller works out. That looks pretty cool. It looks very interesting to me. I like the idea of taking the games more outside the box and more into that close-body kind of space."
It may just be general praise, but what are the odds on some of Will Wright's handiwork finding a home on the Revolution?
[Via 1UP]
