It's been said before, and we'll say it again: just because a game is good in two dimensions does not mean the same is true for three. Case in point: Sonic the Hedgehog. The original 2D Sonic games revolutionized the platforming genre, and, if current trends are any indication, they just keep getting better. So how does Shadow the Hedgehog, Sonic Team's latest foray into three dimensions, stack up? Well, it ain't pretty…
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Team Xbox [5.3] - "Practically nothing works the way that it should. Guns are bad, the camera is worse, and the mature departures that the story takes from the rest of the series are truly what will have the fans raging on the message boards."
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IGN [4.9] - "Shadow the Hedgehog is proof that Sonic Team needs to get with the program if it plans to compete with legitimate current and next- generation software. This is Sonic Adventure with guns and less polish, and players today are far more discerning than they were six years ago."
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GameSpy [2 out of 5] - "The whacked camera angles mean there's less control over these moments compared to the old-school games, but the sheer adrenaline rush is almost enough reason to explore more levels to see if it comes back. There should have been far, far more moments like this in the game, and this literal lack of momentum kills Shadow the Hedgehog's potential."
