What is it about Super Smash
that makes it so insanely addictive? Is it the frenzied four-player fighting? The magnificent mish-mash of
Nintendo characters? Or is it simply the ability to punch Pikachu in the face? We're not sure, but having the word
"SMASH" in the title is usually a good way to get us excited about something. The series really hit a high
note with Super Smash Bros.
for the Gamecube, a note which may be surpassed by the upcoming sequel slated for the Revolution's
A good deal of reassurance can be found in the fact that the game's original creator, Masahiro
Sakura, is returning to his comfy Nintendo office after having been away for two years, no doubt on some silly journey
of self-discovery. The reason for his return? To head up a big development team that hopes to crank out a new Smash
game just in time for Nintendo's next console launch. But how will the game work with the unique controller?
Your guess is as good as ours.