Skip to Content

AOL Games

Designing "The Western Cannon"

Howard Bloom's The Western Canon

Yesterday we suggested that school-age children be forced to play certain video games as part of a program of cultural literacy. That was a little premature. Before we can ask parents to make sure their kids are playing important games, we need to define exactly which games are worthy of parent and educator endorsement.

A canon is a collection of books with such immense literary merit that they simply must be read in order for a person to consider himself educated. The Western Canon (as determined by tweed-jacketed Ivy professors such as Harold Bloom) includes works such as Chaucer's Canterbury Tales, Dante's Inferno, just about all of Shakespeare, plus a lot of other books by dead guys including Tolstoy, Ibsen, Dickens, Proust, Joyce, Kafka, and Beckett. These are the works that my professors endeavored to teach me about and that I subsequently endeavored (with the aid of beer) to forget.

Shouldn't the games industry have its own canon (or cannon, in a nod to both the industry's violence and general inability to spell)? Shouldn't game critics develop our own list of must-play games that any self-respecting game-snob must not just play, but understand through deconstruction and careful thought?

Assuming that it should and we should, questions remain. What games deserve a place in the canon and why? What's the process for adding to the list? What non-digital game media deserve a place in it because of their importance to the evolution of video games?

Anybody fired up about the idea? TheWesternCannon.org/com/net is available. It's totally a book waiting to be written.

Anyway, while we wait for the game industry's Bloom to step up to the plate, let's see whether we can cobble together a starting point for the list. Fire away!



Reader Comments (Page 1 of 1)

Joystiq Features





Featured Galleries

Ivy the Kiwi (Windows Mobile)

Ivy the Kiwi (Windows Mobile)

Firefighter 360 (iPhone 3GS)

Firefighter 360 (iPhone 3GS)

Ghosts 'n Goblins: Gold Knights (iPhone)

Ghosts 'n Goblins: Gold Knights (iPhone)

Monster Rancher DS (11/10/09)

Monster Rancher DS (11/10/09)

Again (DS) (11/10/09)

Again (DS) (11/10/09)

Deadly Premonition (Xbox 360)

Deadly Premonition (Xbox 360)

Dawn of Heroes (DS)

Dawn of Heroes (DS)

ToeJam & Earl 4 concept art/pitch

ToeJam & Earl 4 concept art/pitch

Comet Crash

Comet Crash

 


Team Joystiq

 
Chris Grant
Editor-in-Chief, Email
James Ransom-Wiley
Managing Editor, Email
Ludwig Kietzmann
Senior Editor, Email
Andrew Yoon
East Coast Editor, Email
Randy Nelson
West Coast Editor, Email
Justin McElroy
Reviews Editor, Email
Justin Glow
Developer, Email

Joystiq Podcast

New episodes every Friday! Now playing: Joystiq Podcast 115, for Friday, Oct., 30.



Archive | RSS | iTunes