We love hearing developers talk about the Revolution controller. Fresh from his own hands-on private time with the controller, MTV News' Stephen Totilo lets us know what some industry types are dreaming about:
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Don't worry about developers running out of ideas; THQ's Jack Sorenson says, "There's almost too much that people can think of, which is a sign that it's inspirational."
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Vicarious Visions' Guha Bala warns some control schemes will "be like patting your head and rubbing your stomach at the same time," while allowing "there are a number of things you can imagine that a Revolution controller [could do] that would be quite cool."
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Ubisoft spokeman David Hawk said,"We have some wonderful ideas for the console and plan to support Nintendo's latest offering."
Unfortunately ideas alone won't get Nintendo anywhere, and man with the plan Reggie Fils-Aime knows that:
"What's important is a very strong first six months out of the gate."
Inspiration aside, developers are going to look to Nintendo's own first-party titles to lead the way and create a new
language of gameplay they can adopt in their own titles; however, if Nintendo hopes to
surpass the Gamecube, third-party support must grow. First
six months.
[Thanks, Stephen]

