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Reader Comments (4)

Posted: Dec 29th 2005 4:57AM (Unverified) said

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Assuming this $300/console loss figure is true, this means if they planned on selling 3 million by the first of the year, that's a $900 million loss just in 2005 alone. Assuming they make $20 profit per game, that means each xbox 360 purchaser would have to buy 15 games in order for them to break even!

Posted: Dec 29th 2005 8:11AM (Unverified) said

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Yea but they make alot of their money on accessories e.g. $100 wireless thing. Xbox Marketplace and Live are both good money making machines too.

Posted: Dec 29th 2005 11:39AM chrisgrant said

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Regardless of how effective the accessories are at raking in the dough (and at $50/controller, MS certainly are trying to) a $300 loss/console can not be sustained. Well, it *could* be sustained since they have 40 billion in cash reserves, but if they intend to make the Xbox division profitable there will either have to be massive cost-cutting measures or this story is bull. I vote for the latter.

Posted: Dec 30th 2005 12:18PM (Unverified) said

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ok. it may have cost 700$ to make, but by the time you kno what to make, its ust the matter of making a machine, that will make those chips for 2$ a piece. think about it, a pound of alluminium, a pound of steel, a pound plastic... whatever they use to make chips, a pound of will make ALOT of chips. a normal size chip doesnt come close to a pound. also, after u put in a billion dollars into making machines that make the 360, put them on the market, youll make all of your profit and more after a month, MAX. then theirs always supplies, and paying the guys on the line, and blah blah blah.... i et microsoft make atleast 90$ profit off every 360 with hardrives, BEFOR they get to a middle man (blockbuster)

sorry sir/mam, but your friend is either stupid, he lied, or he doesnt kno all his facts.


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