CES: Hands-on with the new Pursuit Force
Sony was proud to re-introduce Pursuit Force at CES this year. The demo, which featured several Easy levels
and a Medium difficulty level, showcased some of the fine-tuning that has taken place in order to prep the title for
North American consumption. BigBig's super cop action hybrid turned head's at E3 last year, but when it was finally
released in late 2005 for European audiences, the game received mixed reviews.Critics complained that Pursuit Force suffered from maddening difficulty spikes and inconsistent vehicle handling. Sony knew they would have to clean things up if there was any hope for Pursuit Force to live up to expectations and become an innovative killer app.
From our hands-on time with the demo, it looks as if the developers have succeeded. Vehicles have been better balanced and handling tightened-up--you can actually make sharp turns now. Pursuit Force is still a difficult game, largely because the combination of play mechanics is unfamiliar to most gamers. However, playing through the Easy levels, we found that the title has become more accessible. But the game will still be up against the repetition factor, which most casual gamers will likely succumb to. How many chase & escort missions can we really stand? Regardless, Pursuit Force has that arcade flash that lends itself to short bouts on the PSP.





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Reader Comments (Page 1 of 1)
Spurs @ Jan 8th 2006 9:41PM
BS ,That games is awesome anyone who says it's crap hasn't played it .Have some more digs at the Xbox 360 instead.
Jago @ Jan 9th 2006 2:52AM
Soooo...everyone who bought and played the UK version is full of $hit then? Yea that's some great logic right there.
I played the version that was at E3 2005 btw...and thought it was pretty fun. I can't comment on if it was extremely difficult b/c I didn't play it for all that long b/c I found a bug while one of the members of the dev team was explaining to me how to play it.
Fun game? Seemed like it. Must have system seller? Not even close.