Since we started our latest
redesign contest we've had an overwhelming response from you, our readers. Now we can proudly show you the winner of
the contest, along with three runners-up! And the winner is...
Adam Portilla's (Chicago, IL) PS3 "Ball Controller" redesign!

Adam's design was an attempt to create a controller that could do everything the dual shock controller could do and more. At the same time he felt that it was important for it to stand out as something completely new and different. Innovations include a built-in microphone, bilateral symmetry (uh, the left side's the same as the right!) wireless capabilities and accuracte force feedback, made possible by its spherical construction. Most importantly the design was an attempt at simplicity and flexibility in terms of button placement. Well done Adam! Once you've sent us your precise address, we'll send off your copy of X3: The Reunion.
Our runners up include:

Einhanderkiller's remarkably accurate Playstation and Xbox 360 controller amalgamation. If Sony and Microsoft unexpectedly merged their next-gen console efforts, this is possibly what the controller would look like!

Charlie Tang's idea of tweaking the PS2's extremely popular Dual Shock controller was a very popular one. We got many entries including a picture of the Dual Shock under the heading "why fix what ain't broke?". Charlie went the extra mile with his Dual Shock tweak design. He took the number one complaint levied against the Dual Shock and set about fixing it. After speaking with friends he found that the main issue was the location of the left analog stick. So he moved it up to where the D-pad used to be and make the controller wireless. Nicely done.

Malte "Sagan" Sharupke's Lego brick inspired model really caught our eye because of its innovative "DIY" approach to controller design. Whilst the ergonomics are questionable (Lego bricks aren't the most comfortable things to hold!) the principles behind the design are excellent. As part of his design, he imagined that developers would be able to include their own parts for their own games. So if Nintendo doesn't bother to create one, you can build a sword to swipe at enemies in Zelda!
Thanks to all the people that entered the competition!
See also: Joystiq readers redesign the Nintendo DS












(Page 1) Reader Comments
if it ain't broke don't fix it indeed - that thing would be perfect...
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just as well be possible.
Larger version of mine (Scroll down and click on free):
http://rapidshare.de/files/11826947/PS3ControllerSagan.JPG.html
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http://www.moogle.net/archives/2005/01/peripheral_opin.html#comments
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The second one is just a re-painted 360 controller.
The third is the best of them. It's a simple tweak, and something Sony should have done a generation ago (both wireless AND relocating that analog stick).
The LEGO thing is clever, but ultimately a bad idea. I've seen players mistreat their controllers, and it would suck to have to crawl around on the floor looking for missing pieces of your control pad so you could continue playing.
Why doesn't anyone make a joystick as the basis for a standard controller anymore? How about something that can mimic a keyboard/mouse without requiring a desktop?
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Lots of people seem to spell it that for some reason (especially in Warcraft III)... hmm...
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First of all, if it was sized so that the buttons were comfortably laid out, it would weigh too much.
Second of all, it would feel awkward after a while.
third, If I lay it down,it's going to roll away.
Cool concept asthetically speaking, but hardly production worthy.
I think Charlie should have gotten the win, definately a well thought out concept there.
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XD!! it would be hilarious...so much material..
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http://www.geocities.com/rabidsmily/Hardware/Sega_Saturn/nIghts-controller.jpg&imgrefurl=http://www.geocities.com/rabidsmily/Hardware/Sega_Saturn/SegaSaturn.html&h=520&w=650&sz=45&tbnid=jus_dP_y8f68kM:&tbnh=108&tbnw=135&hl=en&start=1&prev=/images%3Fq%3Dnights%2Bsaturn%2Bcontroller%26svnum%3D10%26hl%3Den%26hs%3DGKt%26lr%3D%26client%3Dfirefox-a%26rls%3Dorg.mozilla:en-US:official%26sa%3DN
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:/
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Is this what the boss will look like?
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The Sphere and the "Build your own" are pretty nice ones. I wouldn't mind if the Sphere controller was the new standard.
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Stick a few LEDs on it and it also becomes a desktop (or bedside) ornament :)
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http://www.math.grin.edu/~portilaj/mockups/ps3controller.jpg
Feedback's great, everyone. Regarding a few comments above:
I was invisioning a small flattened area on the bottom so that you could set it on a flat surface and not have it roll away.
And I did think long and hard about the hand-comfort thing. I sat there staring at a ball in my hands for quite a while wondering if it could possibly work. It's a very different sort of grip then the classic controller. It's really not a grip at all. You just cup it in your hands. Hopefully people would figure out that you don't need a cramp-causing death-grip to hold a controller.
Really I was just going for something different and unique that piques your curiosity. I think it'd be a good idea for Sony to at least do something that really stirs the pot.
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http://www.math.grin.edu/~portilaj/mockups/ps3controller.jpg
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it should be two separate controllers, both wireless, one for each hand. they would be shaped like the handle of a pistol, but curved slightly to fit your hand more(think of a joystick for pc or somethin) and to be able to tell them apart. the analog stick would go on top at an angle, so you could use them with your thumbs(they should be convex, to give batter grip. the button would be along the side towards the front, right where your fingers could reach them(perhaps the controller could come in different sizes, because not everyone has the same length fingers). analog triggers would be on the top, right where they would be on a gun. it would be really cool if it could have a light gun built in, to play shooters. there could be more, smaller triggers at the bottom, to replace L2 and R2. they would of course have force feedback. they could even have built in gyroscopes so that you could hold them up and use like a steering wheel in racing games.
how cool would it be to play games with these, especially shooters?
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I wonder if Sony would take more or less heat for going back to a Dual-Shock frame.
And congrats to you as well.
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better*
buttons(x o tri, sq.)*
along the inside*
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I made em long and skinny so that all-sized hands would reach them without having to adjust your natural hold on the ball.
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the xbox 360 controller is SO comfortable, and everything about it is right.. except the uneven analog sticks ;-).
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Adam, just put two trigger buttons on the other side and it's ready go. This is the most innovative idea and if sony does not pick it up a third party should. Really, I am looking forward to buying this in the future.
I like Charlie Tang's idea as well. It's classic, simple, and we know it works. This model appears to be flawless in terms of comfortable game play. Sony should offer this as an accessory as well.
The 360 controller is not an option. What ever you do don't rip off Microsoft. That's corney.
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examples:
look at xbox original controller when it got "redesgined" into the s-controller... extreme resemblence to NGC controller...
now look at the controller by Charlie... looks even more like a NGC controller.
Charlie, im not criticising ur work or anything, its amazing, i mean ill never be able to do somthing like that, but im just saying as a general comment.... new controllers mainly look like NGC controllers...
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Do realize that Sony has stolen Nintendo's ideas before, what will stop them now?
-Will Cookson
ps (basically my first thought about third place was GameCube too)
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and if you had your ps3 in the upright position, and two ball controllers lying next to it on the table? what would you get?
i'll take the boomerang anyday over one of these profanities.
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Pixels for my people!
Oh yeah and by the way, the ball thing is kick ass, but I can see my hands cramping in a fps with that set up and the button placement, but it kicks ass to see a new idea.
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http://img91.imageshack.us/img91/3981/lefthanded9pn.jpg
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PS3: Got Balls?
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One neat tweak or 3rd party could be switching the location of the D-pads and face buttons for the analogs. Since in a lot of first-person shooters or action games you only use face buttons to switch weapons or input less critical commands, I could see that working. You're using the shoulder buttons for most things anyway. They'd be more like option buttons then, and your thumbs wouldn't have to reach to the centre of the pad like the current Dualshock for the analogs you're using as the primary controls. Hope someone tries that someday, I'd pick that pad up for sure. Anyway, just some thoughts.
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I'd have no problem with the Xbox 360 lookalike, as the 360's controllers are extremely comfortable. The Gamecube swapped stick/dpad one intrigues me as well, although I don't really have an issue with where the left stick has been for the PS1&2. I'd like to try it out, though.
Mostly I just want Sony to improve the Dual Shock's grips. If the boomerang ends up being really nice to hold, then I'd be all for it, despite it looking ridiculous. For now, I'm going to stay skeptical.
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1. Einhanderkiller's killer-"redesign"
(with a more colorful PS logo ;-)
2. Replace the crippled joystick on the right hand side by a notebook-style trackball for actual precision.
3. Remove the ridiculous D-Pad and place the ministick right in the middle of the former two..
(I actually don't think the original Dual Shock controller would be more ergonomic by changing the left analog stick's position.
(If you seriously compare any Xbox controller to the dual shock configuration, you might agree with me.)
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1704 x 1229
http://img56.imageshack.us/img56/3414/hiresps2mockup4fx.jpg
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