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Reader Comments (11)

Posted: Jan 26th 2006 5:23PM (Unverified) said

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Personally, I don't think that the problem is that developers are sticking to the fantasy genre. To the contrary, it works well with many types of people's tastes.

What I think the problem is, is that gameplay-wise and paying-wise, MMORPGs generally fall flat to other types of games. WoW being an exception, I've found many of the MMORPGs I've tried to be very similar to each other (quest, travel, find team, go in dungeon, kill monsters, die, grind for a while, find another team, go back in dungeon, win, repeat), and really not taking advantage of current PC technology.

For example, Rogues are almost never stealthy (best I've seen so far is D&D Online, although that is one of its only positive sides). Why can't they move and climb about ala Splinter Cell and fall in from the top onto enemies? Of course, that's just one example.

Also, monthly fees keep LOADS of potential players away... I'd be willing to bet that 60% of people who consider themselves gamers don't play MMORPGs because of the monthly fees. The only reason that WoW has so many players is the fact that it is one of the most fun games ever made, since they got just about everything perfect and amazingly polished (but hey, it's Blizzard). If the monthly fee were to dissapear, I'd bet that the player base would double. Of course, being free isn't a good alternative considering that it gets rid of almost any revenue, but still, there are alternatives out there.
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Posted: Jan 26th 2006 7:01PM (Unverified) said

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These aren't really 'genre breaking', it's just the same thing as elves and knights, except with Jedis and Peons or some crappy other synonymous role.

I'm looking for :

-Racing MMOs

-Decent FPS MMOs (Planetside's controls are utter crap, I'm thinking something like.... maybe a Battlefield MMO or a HL2 engine MMO, I'd totally play that)

-Perhaps a (Combat?)Flight Sim MMO(Maybe EVE covers this, I do not know)

I would like to play any of these, and not a crap shovel-ware version either. I want decent gameplay with my MMO, just since it's an MMO doesn't mean that the control scheme and all that can be shit. Also, a rank system with any of kind would be cool as well.

None the examples here are really barrier breaking, it's the same old crap covered up with a different theme in the game (i.e: Medieval Fantasy to Cyberpunks , etc)




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Posted: Jan 26th 2006 8:59PM ZeroCorpse said

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The reason WoW has so many players is because it's the only dual platform MMORPG out there. I can play it on my Mac with the PC gamers, using the same package sold at retail.

If other MMORPGs would get smart and produce dual platform versions for Mac and PC gamers, they'd see an increase in subscriptions.
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Posted: Jan 26th 2006 11:23PM InspecterJones said

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woohoo I'm famous! =P

I've always liked anarhcy online a lot better then wow, call me crazy but it was always more fun. Wow is just not nearly complicated enough.
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Posted: Jan 27th 2006 12:46AM (Unverified) said

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Dude, by-line!

ZeroCorpse: I think you meant to say that WoW is the only mainstream MMOG that supports Macs. Several of the games on the list are Mac-friendly, and a few also run natively in Linux.
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Posted: Jan 27th 2006 1:15AM (Unverified) said

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runescape is one of the best mmo games ive ever played
ive never played wow so i would realy be able to compare


http://runescape.com/

thats the site
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Posted: Jan 27th 2006 8:44AM (Unverified) said

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I've been following Auto Assault for about 8 months now. In which that time I've been doing beta testing for the game. It has come a long way since last June, and I'm glad they delayed it. It was originally supposed to come out in Nov '05.

Auto Assault is a quick burst of action in a massive world where anything is destructable. And the classes they have are very unique to themselves. There are 3 sides to the war (Muntant, Human, and Biomek) and they have their own styles, looks, environments, and philosophies. Post-apoc junkies love it, roleplayers love it, and fps/action ppl love it.

I suggest checking it out asap before it hits the stores in april. It was a pleasent surprise in the mmo market, and I"ve played just about every mmo.
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Posted: Jan 27th 2006 9:42AM KTXL said

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Pirate MMORPG's?

"Pimps at Sea: Avast me bitches!"
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Posted: Jan 27th 2006 10:35AM (Unverified) said

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A few other off-the-beaten-track MMOs for your consideration:

* Toontown Online - a family-friendly MMO from Disney where you take on the role of a character in a 1940s-style cartoon world.

* Pirates of the Caribbean Online -- a pirate-themed one from Disney that's due in summer 2006. Few details available so far.

* Shot-Online -- an unusual hybrid of an MMO and a tradtional PC golf game, developed in Korea. No bad guys to defeat, of course -- you gain levels, power and currency simply by playing golf with others. Free to play.
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Posted: Jan 27th 2006 7:00PM AronL said

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I have been played Puzzle Pirates for months now and I've gotta say that it's fantastic. While it may not be Pimps at Sea *I'M STILL WAITING, BUNGIE!!!*, it's a lot of fun. Basically, it's totally non-violent, with sword fights being accomplished through a Tetris-ish interface. It runs on Java, so it's entirely platform independent, and I run a Mac, so that means a lot to me. Overall, a very cool game!

Cheers,
Lumpydog
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Posted: Jan 27th 2006 7:39PM (Unverified) said

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Woo. As a Puzzle Pirates player myself, I say woo.
Woo.
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