Revolution can handle Unreal Engine 3
Game developer Midway revealed in a job
posting that they were looking for a designer for a next-gen first person shooter using the ultra powerful Unreal Engine
3. The game is being developed for Xbox 360, PlayStation 3, and......wait for it...
...wait for it...
...Nintendo's puny-wuny, wimpy, wittle Wevolution Revolution! Here's where the Nintendo fanboys cry out in unison, "Told you so! The RS will be just as powerful as anything else out there, except more so!" We understand that claims of the Revolution being 2-3 times as powerful as the Gamecube still means it'll be one powerful little box but let's keep things in perspective.
Middleware packages, especially ones like Unreal Engine 3 that have a large PC client base, are designed to be scalable. In other words, sure it will run on the Revolution, but don't expect it to have the eye candy turned up to 11.
That being said, this is promising news for any hopes of seeing games ported to all three next-gen consoles. Developers who use software like Epic's engine will not only save themselves from reinventing the graphics wheel every game, but they'll also find it easier to scale their app across all three next-gen platforms, making us happy gamers.
[Thanks to everyone that sent this in]





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Reader Comments (Page 1 of 3)
IQpierce @ Feb 8th 2006 5:05PM
This news is false. It was based on the job posting below, which was for a position UE3 programming position at Midway. Around January 27th, this job posting was under the categories "PS3", "XBox 360", and "Revolution." In late January, the website
"Revolution Report" pointed this out as proof that UE3 would work on the Revolution. However, since their news posting, THE JOB DESCRIPTION HAS BEEN CHANGED TO NO LONGER LIST THE REVOLUTION. This clearly indicates that the original categorization was a mistake.
http://www.creativeheads.net/JobDetails.aspx?JobID=1774
The original "scoop" on this:
http://www.revolutionreport.com/articles/read/280
Jonos @ Feb 26th 2006 12:04AM
The true strengths of the Revolution will not be anything to do with it's graphical prowess. It will not be in HD, and it doesn't have the unified shader architecture or the triple core processor of the 360. It also doesn't have the power of the PS3s Nvidia card.
One of it's strengths will obviously be innovation. Nintendo is the hardware innovator, just like Sega used to innovate in software before they went 3rd party. They are always creative in this area and they won't dissapoint.
The other though might surprise you. The price point and different library of games guarenteed for the Rev are the second strength. Why? Because since PS3 and 360 will have a lot of the same games (A LOT), people like myself who already own a system (I own the 360) will pick up the Rev, since it's cheap and plays games that they can't get anywhere else.
This could propel the Revolution to the number one or two spot.
Just a thought.
marzz @ Mar 19th 2006 4:14PM
Not to mention that the gamecube had the best water effects out of all of the last gen consoles...
I think that the rev will be effective in economizing graphics so that they look at least equal to the 360's on launch. But of course, who's really buying the Rev to play the newest hottest games? It's all about the back catalog...
Big_J @ Jan 28th 2006 1:23AM
TOLD YA SO. HA this proves that the rev. wount be as underpowered as is being reported this info is a few days old though joystiq get on the ball lol j'k great article......ps3 360 fanboys eat ur hearts out.
imanq @ Jan 28th 2006 1:26AM
wow...i can see that whoever wrote that must hate the revolution...
Enigma @ Jan 28th 2006 1:37AM
I love how one assumes this is proof of anything. It could just be a random memo that happened to include the Rev. Also other sites have commented saying it owuld be a scaled down version (remember, the U3 engine is VERY scalable), also wont run in HD so it will lesson the load sginificantly there as well.
But it MUST BE OFFFICAL, Because, we want to believe it is.
Didnt Nintendo already say it wouldntbe as powerful as the 360/PS3, and that wasnt their "goal". I think that is more "official".
Andrew @ Jan 28th 2006 1:38AM
I can't help thinking that the Rev version would still be crap though. Since the PS3 and 360 will likely have a larger install base, the control scheme will be designed with your traditional gamepad in mind, rather than taking full advantage of the Revolution controller. The result will be controls that just don't feel right and graphics that, while great, still aren't as good as the competition's.
Dragon @ Jan 28th 2006 1:41AM
Wow, somebody hates the Rev. before it even came into the world. And, the thing you have to understand with most people that want a Rev is that they don't need the top of the line graphics, just some good graphics with great gameplay.
Mullinator @ Jan 28th 2006 1:44AM
Very good to hear. I know a lot of people that were saying that as long as the Revolution can handle the UE3 that it should be good enough graphically to compete with the PS3 and 360.
Also because I feel obliged: TOLD YA SO!
SDW @ Jan 28th 2006 1:49AM
Who is to say Xbox 360 and PS3 will have larger userbases? And since we haven't seen any Revolution games in motion, how do we know it won't look just as good graphics wise in regards to the competition? Be cautious with assumptions.
Also, Revolution Report was the first to break this story, they should have been given credit.
Enigma @ Jan 28th 2006 1:50AM
I would hold off the "told ya so's" until there is official specs and word on this.
The Unreal engine can scale from what you see on the PS3/360 all the way to Lineage 2 graphics and even less. So just because it says U3, doesnt mean it will look the same. It is about scalability. Especially with no HD, which makes a difference.
AJ @ Jan 28th 2006 2:06AM
It's worth noting that since the Rev isn't HD it only has to do the work on something like a quarter of the number of pixels the 360 and PS3 do; so, other than not being as crisp, the visuals could well be just as good.
SetupWeasel @ Jan 28th 2006 2:07AM
Maybe the told-you-sos are a little early, but you can see how effortlessly a Revolution detractor can move from the argument:
The Revolution can't handle the Unreal 3 engine.
to:
The Unreal 3 engine is made to be very scalable, so it will certainly work on the weak revolution, but it will probably look like crap.
bandit @ Jan 28th 2006 2:15AM
essentially, the UE3.0 requires a gpu that uses PS 3.0 and supports hardware HDR lighting, other than that it could be as powerful as a geforce2 and still technically run the engine due to its scalability. in fact expect to see the tech in cell phones and portables VERY soon, which also reminds me, the unified arch in the 360 gpu is headed to portables via ATI.
Art Guy @ Jan 28th 2006 2:25AM
The Revolution only has a quarter of the ram as the PS3 and 360 and I think half the CPU power (correct me if I'm wrong). That is where we are really going to see the differences in the Unreal Engine. HDTV is only a resolution difference, not upgraded textures and geometry. So the textures will be less detailed on the Rev or it will have a lot more loading screens to make up for the lack of ram. With less CPU power the geometry and physics will have to be reduced as well. It still should look pretty good on a standard TV however, just not PS3/360 good.
MosquitoControl @ Jan 28th 2006 2:26AM
I can't imagine the Revolution looking any worse than the 360 or PS3 in standard resolutions. Only HDTVs will probably notice the difference. But it will be a rather dramatic difference.
Doesn't matter, Mario Kart and Smash Brothers look fine and will still look good enough on my HDTV.
bradtwitty @ Jan 28th 2006 2:27AM
Enigma...
"I told you so."
Have fun playing with your little joystick and analog buttons. I'll be playing my 3D first person shooter with a 3D capable controller. Ahh, the joy. I may not be able to tell you, "I told you the RS is as powerful as a PS3/360", but I will be able to say, "Hey have you mastered the 'art' of the spin attack with the Master Sword yet?"
Good night, and I'm not coming back to read any more comments so I will not hear what you think.
Zaki @ Jan 28th 2006 2:41AM
Shouldn't it be spelled WevoWution, considering l & r sound nearly alike when you Fudd it?
Anyway, good news to hear that Unreal Engine 3 is workable on the Rev.
Jay @ Jan 28th 2006 2:51AM
To give a an example of what the revolution could be like just look at the gamecube. It was a very efficent machine. It wasn't as powerful as an xbox but because of nintendo's clever design that maximises effeciency and minamises bottlenecks I don't see why the revoluion can't compete with the other 2 consoles.
Kajex @ Jan 28th 2006 2:52AM
#13
Fanboy. =P
I'd say to hold your breath. Again, U3 engine is scaleable, but I see no reason to believe that the Revolution will skimp graphically (Although I'll attest that graphics are never the selling point, making that point irrelevant.) And I'll hold that the Revolution probably wouldn't dive headfirst into making this console without knowing what they're doing.
mofomojo @ Jan 28th 2006 2:52AM
We need to stop basing the consoles on the quality of their graphics performance.
If we rated them on the potential quality of gameplay, then the Revo. would win hands down. Not that we should completely scrap graphics improvements, but it should be focused on a lesser scale.
Kajex @ Jan 28th 2006 2:56AM
Sorry, meant #14.
SilverDogg @ Jan 28th 2006 2:59AM
i say like the person above.
have fun playing fps with a regular controller, while i kick ass with the revcontroller.
TeddyN @ Jan 28th 2006 3:01AM
This has gotten me a whole lot more excited about the Revolution.
Amazing Controller (perfect for FPS) + Unreal 3 engine
= time to preorder one!
kizza @ Jan 28th 2006 3:17AM
As if it wont be powerful. It will be as much so as the ps3, it just won't have all the multifunctions that 360 & PS3 have. It may be a small machine, but so was the gamecube, & it could hold it's own graphically with PS2 & xbox. The only thing that kills nintendo for me is the fact they are unable to lure all the best 3rd party developers to make games for their recent consoles.
That, & the stupid gimmicky controller. As if anybody with half a brain would count nintendo out of the graphics race, they like sony, have an extra 9-12mths technology timeframe to work with & use as a selling point......... You'd be naive to think that nintendo & sony's new consoles will have the power edge over 360 that ms had with xbox over PS2. this edge gave MS no advantages last gen.. really....
So nintendo need to start telling us skeptics, that they have full support from developers like namco, capcom, take 2, ubisoft, midway, etc,etc. Without this the revolution will just be another cube or n-64. With this they could dominate again, or at least be one of the 2 big ones....
kizza @ Jan 28th 2006 3:20AM
That, & the stupid gimmicky controller. As if anybody with half a brain would count nintendo out of the graphics race, they like sony, have an extra 9-12mths technology timeframe to work with & use as a selling point......... You'd be naive NOT to think that nintendo & sony's new consoles will have the power edge over 360 that ms had with xbox over PS2. this edge gave MS no advantages last gen.. really....
wow @ Jan 28th 2006 3:49AM
You 'fanboys' amaze the hell out of me. How you can support one system so faithfully without it coming to realization is beyond me. I grew up with an NES (at the age of 8 i believe) then adopted the Super Nintendo even after viewing the 16 bit Sega Genesis wonder that was Sonic the Hedgehog. So in essence i guess i was a Nintendo 'fanboy' at the time. I then waited patienty for the 'Nintendo Ultra 64' which was touted so powerful, until i received a PSX (thats what we called it back in the day) for Christmas one year. It sounds silly now but I was amazed by games like ridge racer, battle arena toshinden, and twisted metal. I had completely forgotten about the crazy crap nintendo had been touting at the time until the N64 hit the scene with Mario 64 and Pilotwings 64 (I would kill for another Pilotwings). I immediately picked it up as a second console to fill in for what the PSX was lacking (analog control, anti-aliased graphics, etc). I was happy with both consoles. Then came the next generation. I adored the Dreamcast, but PS2 killed it and I didn't find it all that impressive so I waited until the Gamecube hearing about its wonderful controller. I bought the Gamecube on day 1 along with waverace and madden 2002. The gamecube was alright for awhile but its software lineup was stagnant. Then I came to realize the beauty that was Halo. I then proceeded to trade in my Gamecube along with all of its games (including loz: wind waker, mario sunshine, and waverace) to buy an xbox with Halo. And you know what, i never regretted that purchase. Across the years I have gamed (even before Nintendo I was playing Miner 49'er on Atari) I have crossed across many systems due to their respective strengths. I have owned Atari, Nintendo, Sega, Sony, and Microsoft machines because of the wonderful gameplay each has offered in each generation. Enough of this platform loyalty crap, go where the games are. I plan to pick up whatever Next-Gen sytem offers me the best games...if that is Xbox360, then great, if its Revolution then thats fantastic, if its Sony then wonderful. IT DOESNT MATTER...get to what really matters and thats having fun with playing video games, that is the reason we read this crap. STOP WHINING, ITS GETTING OLD.
kizza @ Jan 28th 2006 3:53AM
I was reading an article in the us psm mag that said they had played this game on the PS3 running on a dev. kit with a standard DS2 controller. Not only did they say that this game was one of those rare FPS's that's gameplay was better suited to the standard controllers. They also said this game was looking unbelievable on the PS3. They have worked on the console gameplay for 1 year & it is supposedly mindblowing.
So not only is this game sounding shit hot to look at, the gameplay is supposed to be a standout as well. And it should be a launch title as well, if the article is to be believed...... I will be buying my PS3 for games like this, as well as the many other franchises & original properties I love......
But I sincerely hope revolution owners get the game in all it's glory, as all gamers..(no matter their preference for hardware), deserve to get the best games available, that aren't 1st party titles.
I love the unreal series & I would love it if sony, nintendo & revolution players could all battle each other in games like this online.......
Wouldn't it be a good thing for online gaming if nintendo & sony had a sort of unified online service to enable gamers to play each other on 3rd party software...... I mean, unless your a retarded, ridiculous fanboy (like someone like jago), you would know that if everyone could hook up online against each other on any console (obviously only on multiplatform games) it would make for a more fun, diverse, unified online world.... I have had several PS2 & Xbox titles that have been near impossible to get a game on, due to the fact that the online worlds are limited..... This is why I don't understand why everyone raves about the 360's online service.... yes xbox1's was excellent for the time..... but they we need to really move on from this mentality that xbox players can only play xbox players.... I mean its like a dell owner not being able to play a compaq player online.... We pay through the teeth for these consoles, so why shouldn't we be able tp play who we want. Considering the high ass prices in oz for a decent broadband connection, I should be able to play who I goddam want, really. I mean PS2 allowed people to play pc players on need for speed, but this didn't work due to hacker cheats, it is a step in the right direction though......
If Sony & nintendo brought together a unified system for owners of bothe consoles to frag each other, MS will have nothing, & everyone will own either a PS3 or revolution......If not, both. I know as a hardcore gamer, I would welcome this approach, & both companies could profit by charging for downloadable content...somehow....
Jordee McGarry @ Jan 28th 2006 3:54AM
Lets all slam a Console that has not even come out. Let's just wait and Play shall we?. I paitently wait for the Revolution and laugh at XBOX 360 for have no killer app, other than Geometry Wars and a sweet looking dashboard. I crave something different, is nobody else feeling that alot of todays game are the same thing over and over?
w00gy @ Jan 28th 2006 3:57AM
Compare Half-Life 2 on a high-end PC to Half-Life 2 on the Xbox.
I think it would be something like that. Not terrible but not as good as it could be.
KJA @ Jan 28th 2006 4:03AM
The Unreal Engine 3 is built with Displacement mapping. Nintendo patented this for the Revolution. Coincidence? I think not.
Dezro @ Jan 28th 2006 5:15AM
MAN do all of these other comments suffer from "too long/stupid didn't read"
This'll be interesting, 'cause apparently I might end up having to decide between awesome controls and Xbox Live. I'm not sure what I'd choose.
Mephy @ Jan 28th 2006 5:40AM
Found this quote a while ago:
"You wouldn't make an Xbox 1 game with this technology - you'd use Unreal Engine 2x for that."
- Mark Rein
That being said, Revolution will be a next-gen console in both function AND graphics. End of story.
Jon Choo @ Jan 28th 2006 6:10AM
I remember people whinging about the GameCube being less powerful than the Playstation 2, probably being led to believe by Sony PR department and some theoretical polygon output numbers. What did it turn out? The PS2 was the least powerful among the three current gen consoles. These are the same people that are probably blogging on joystiq today. Wait till all three systems are out first!
Branewalker @ Jan 28th 2006 6:31AM
"I then proceeded to trade in my Gamecube along with all of its games (including loz: wind waker, mario sunshine, and waverace) to buy an xbox with Halo. And you know what, i never regretted that purchase."
Glad that worked out for you. Halo is great, but IMHO, not it is nothing new and different, and it's not even particularly polished. I would rather have fewer new, interesting games than more of the same old, same old. Did you keep the GC long enough to nab titles like Wario Ware, Crystal Chronicles/Four Sword Adventures, or Metroid Prime? Did you play the game that the console was essentially *made* for: Smash? Also, I would like to point out the utterly AMAZING JP import series Naruto: Gekkitou Ninja Taisen. The first iteration is coming to the states, but Japan has thm up to the 4th. It's asimple-but-deep fighting game based on the popular anime. The game is excellent whether you have seen the show or not (though it makes a bit more sense if you have).
Others could reccomend plenty of good games, but my point is that I have found most commercial game systems eventually fall into a niche that makes them perfect for a particular type of game.
This gen, PS2 had lots of games, and good ones too. But unfortunately due to the lack of controller ports, most PS2 games are developed 1 or 2-player, and many cross platformers went to the lowest common denominator. So, for the good party games, you had to look elsewhere. Xbox, despite the potential for being a good "party" games, and the popularity of the original Halo, all that fell by the wayside in favor of more PC-style games, and Live, especially when Halo 2 came out. That left the little 'cube to cater to those of us who like to see the faces of those we are competing against virtually, or those of us who didn't have broadband, or whatnot. However, the failing of that particular niche is that no matter how good the games are, there is no point in everyone owning one. Instead, if you have a group of friends, you only need one GCN per 4 or 5 people, due to the genres of good games.
So, you're right about moving to what you like, I'll give you that. Here's to the next gen, and lets hope it's qualitatively better than the last.
Branewalker
Erzengel @ Jan 28th 2006 7:00AM
It's no problem for the Unreal Engine 3 to run on the Revolution cause it is very scalable. It will also run on older PCs. But the result on the screen won't look like Gears of War or Unreal Tournament 3!
Scott @ Jan 28th 2006 7:12AM
I dont understand the comments regarding the "Gimmicky Controller That Wont Work With Most Games". I think people need to start remembering that the Revolution will ALSO be bundeled with the shell that will mimick a normal controller (probably a gamecube controller to ensure backward compatibility). Any developer making a multiformat game doesnt have to completely re-tweak the game to take advantage of the revo controller, they can just make it compatible with the shell. Gamers aren't going to boycott game cause they use the shell and not the 'nun-chucks'. I hope that FPS games and such use the nunchucks, but any developer with half a brain will make the games compatible with BOTH control schemes.
Try to remember that the Revo comes standard with 5 different possible controller configurations:
1. Remote by itself
2. 2 remotes (one in each hand)
3. Nunchucks
4. Remote with attached controller (everyone heard of the idea where you would play an NFL game with a controller and use the remote sticking out the top of the shell to throw pin-point passes with the pointer)
5. Controller Shell by itself (the remote would act soley as the wireless transmitter)
This gives developers sooooo much freedom. People whinge about and diss the "stupid remote control" when they fail to conjure the brain capacity to realise that the revo can still, and probably will, use a standard controller for a LOT of games, especially multiformat games.
And as for the Graphics debate, we will have to see what happens when it is released. Even if the revo had gamecube graphics, i would buy one for the massive back-cataloge alone. I can forsee that on my standard 48cm non-flatscreen phillips standard-definition TV, that the graphics between the consoles will be identical (until i move them into the next room on the 42" Widescreen HD TV of course).
thano @ Jan 28th 2006 7:18AM
Midway still makes games?
kizza @ Jan 28th 2006 7:52AM
"I remember people whinging about the GameCube being less powerful than the Playstation 2, probably being led to believe by Sony PR department and some theoretical polygon output numbers. What did it turn out? The PS2 was the least powerful among the three current gen consoles. These are the same people that are probably blogging on joystiq today. Wait till all three systems are out first!"
READ ALL THIS OR I WILL TELEPATHICALLY MAKE YOUR PENIS EXPLODE........ IF YOUR A FEMALE.... I WILL MAKE MY PENIS EXPLODE.... INSIDE YOU....
Now on a serious note in response to te quote above.
Well I'm a videogame player, not a tech expert, so I can't say I've pulled each console apart & checked out all their components & inner workings... Maybe you are.. & have.. so I'll have to take your word for it......
All I know is that as a gamer I have found the ps2 to have the most varied lineup of gameplay riddled games, & I have finsihed the most games on it than any other console (almost 50) I had resi evil 4 on gamecube & on PS2 & really did not see too many differences. I also saw a lot of multiplatform games on my xbox & ps2 & saw some slight differences in a minority of games, that in no way affected gameplay. Some games looked better on xbox (especially ones specifically programmed for it) & a couple ran better on PS2 (need 4 speed comes to mind). The point being is that if each system has a game specifically programmed for the strengths & weaknesses of it's architecture, it may not be easily mimicked on another system without a whole new development & re-programming process. The PS2 has a custom multicore processor (emotion engine), that is really not supposed to be an easy programming task, which is why a lot of games suffer anti aliasing on PS2. It has been figured out , but developers overlook it a lot due to its complexities. Basically all current gen systems have great & not so different capabilities..... Its just what programmers do with them that count. I prefer my PS2 for its games, I have a friend that prefers his xbox for live & I'm sure their are millions that love their cubes & will get the rev. I do not hold that against them, as we all are biased for our reasons. Some people like nikes, some like reeboks, some like fords, some like chevs... I just wish all console gamers could play online together...as currently its like ford drivers having seperate roads than cehv drivers & like nike & reebok wearers not being able to play on the same court or share the same footpath.
To end this without sounding like a sony fanboy (the most hated kind), I would like to say that if nintendo gets the 3rd party support & top quality games they had in the snes days, I'll buy the revolution. If not, I'll stick to PS3.
thomas_h @ Jan 28th 2006 8:07AM
what the h*ll does the S stand for in RS? Revolution System??
Peter7898m @ Jan 28th 2006 8:13AM
I still find the grahpics of 'Metriod Prime echos' on Game cube amazing, the senery, floor, walls, cieling is all animated in detail. The new zelda game is probably going to be even better. If the Rev can better the graphics of those gc games then obviously i think the rev will be fantastic.
Anand @ Jan 28th 2006 8:30AM
Who cares if the Revolution is as powerful as the 360 and PS3? If you want eye candy, buy those systems. The Revolution is supposed to be a low cost system with innovative gameplay. I love how Nintendo fans say that graphics don't matter but jump all over news like this.
realvictory @ Jan 28th 2006 8:55AM
#33 - I totally agree. You can see with something like Resident Evil 4 - it looks amazing on the Gamecube already, even on PS2 you can't complain about it - it still looks great. All the new consoles are going to look BETTER than that. There's no need to complain.
However, if you don't think there's enough of an improvement, you don't actually have to buy one, belive it or not.
Isurus @ Jan 28th 2006 9:02AM
I'm not sure all of the "told ya so" comments are quite justified yet. I'm not trying to slam the revolution, but it has been said over and over again that it will NOT be as powerful as the 360 or PS3. Nintendo has a different plan. You can't have both worlds. There is no way Nintendo is going to have a console that is both ultra fast and cheap. Look at the size of the thing. Clearly it won't be as powerful. Saying that the Unreal 3.0 engine will work on the Revolution mean nothing. Look at the Doom 3 engine. It runs on Xbox 1, but does it look as good as its computer counterpart? The answer is obviously no. The same will be true of Unreal 3.0 on the Revolution. The Unreal 3 Engine is designed to be scalable because it needs to be in order to be viable on the PC market. Anyone that thinks it will look just as good on the revolution is kidding themselves. But, according to all of the rabbid Nintendo fanboys (which, by the way, I think are the worst kind Kizza) that lurk here, graphics don't matter anyway, so what the hell do you care anyway?
Jon Choo @ Jan 28th 2006 9:02AM
#32 I agree the PS2 has capabilities that has yet to be exploit by programmers but the point is Joystiq has decided to once again raised the whole issue of pure theoretical performance which IMO is silly and only attract fanboyism.
My point on the GCN and PS2 was I just can't believe numbers that are churned out by spin doctors (they are ALL guilty of this). The Revolution's graphical capability has yet to be unveiled so let us all just wait till E3.
Personally I will be getting the Revolution AND the PS3 (maybe after the price cool down a little bit). 2007 (because I am in Europe) will be an expensive year.
Cuddlefish @ Jan 28th 2006 9:28AM
And the game they are talking about is Area 52 the sequel to the under rated Area 51.
kizza @ Jan 28th 2006 9:37AM
I agree with 36 about nintendo fanboys....i was being sarcastic about sony being the worst kind, simply because it's supposedly kool, hip & different to slam the most popular console makers today.
I was making the point that I like PS2 the best, even though I've owned all of them... The problem with some of these hypocritical fangirls is, that if you announce your favouratism for anything but what their preference is, your suddenly a fanboy. The fact being that as I mentioned above, we all have favourite things, we all have biased views on nearly everything....Its like the old saying for blokes "If you say you don't wank..... your a lying wanker". Some people will swear till their blue in the face that they are not biased... but simple fact is, we all are & while I see the good in all current consoles.. I just see more in the PS2... I also favoured my PS1 over my 64.
Not because I'm a sony fanboy, but because I like the look of sony's products for a start (I usually judge women the same way at 1st), more importantly I favour the controller, & their exclusive games kick the competitions buts for sheer numbers of quality titles & original concepts. Sony to me are waht nintendo used to be when I was a zit faced teenager with a snes.
Basically I WILL own a PS3 when it launches here in aus in 2020 as I know it will deliver what I want from a modern day, next gen console & nintendo not including even a basic dvd player & having so so 3rd party support, makes me doubt a dominant comeback about as much as I doubt a new 3do will come out.
The1 @ Jan 28th 2006 9:40AM
This is getting crazy. Who cares? Every next GENERATION console better be able to handle the Unreal engine. Why do people make it a big deal? The people act as if MS, SONY and Nintendo are paying. Such a waste of time.
Kamalot @ Jan 28th 2006 9:47AM
The tone of the article does let a lot of hate through. And people wonder why we keep hearing bias claims on this site.
Kamalot @ Jan 28th 2006 9:53AM
Anyone remember the claims that the PS2 would push 66-million polygons? Everyone was so hyped for it because it was supposed to be an order of magnitude greater than anything else in the world.
Reality? Gran Turismo pushes about 7 million polygons. That's it people.
PS3 is going to be the same way. Sure, it'll be powerful, just not nearly as powerful as Sony claims.
Remember how the GameCube was going to be underpowered compared to the PS2? That the 'dolphin' was nothing but a toy? The Star Wars launch title for the GameCube pushes around 14 million polygons, that's a launch title people. That's 2x as much as the best the PS2 can muster.
The moral of the story is that Sony grossly overstates the capability of their systems while Nintendo understates the capabilities of their system.