Revolution can handle Unreal Engine 3

Game developer Midway revealed in a job posting that they were looking for a designer for a next-gen first person shooter using the ultra powerful Unreal Engine 3. The game is being developed for Xbox 360, PlayStation 3, and...

...wait for it...

...wait for it...

...Nintendo's puny-wuny, wimpy, wittle Wevolution Revolution! Here's where the Nintendo fanboys cry out in unison, "Told you so! The RS will be just as powerful as anything else out there, except more so!" We understand that claims of the Revolution being 2-3 times as powerful as the Gamecube still means it'll be one powerful little box but let's keep things in perspective.

Middleware packages, especially ones like Unreal Engine 3 that have a large PC client base, are designed to be scalable. In other words, sure it will run on the Revolution, but don't expect it to have the eye candy turned up to 11.

That being said, this is promising news for any hopes of seeing games ported to all three next-gen consoles. Developers who use software like Epic's engine will not only save themselves from reinventing the graphics wheel every game, but they'll also find it easier to scale their app across all three next-gen platforms, making us happy gamers.

[Thanks to everyone that sent this in]

Tags: Midway, Unreal, Unreal Engine, UnrealEngine

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