Racy advergame overreaches, fails
Running Scared is an ultra-violent movie due out later this month. To promote the movie, New Line Cinema
commissioned a short, five-level game that includes GTA-style driving missions, shooting gallery style handgun
and shotgun battles, and--in a tribute to Grand Theft Auto: San Andreas's infamous "Hot Coffee"
mission--a rhythm-based sex game in which the player must hit arrow keys at the right moment in order to prove that
he's a cunning linguist, so to speak.
Most real gamers (that's you, Joystiq reader) would find the game to be incredibly low-quality, but as far as advergames go this is about as complex as they come. It's got multiple levels, cheat codes, load screens, multiple play mechanics, multiple weapons, a HUD, and both first-person and over-the-shoulder camera views. Still, it's clear that the marketers were too ambitious for their own good. Those simple, ground-breaking Orbitz ads were more fun to play. They were smaller in scope, unified in design, clever, bug-free, and rock-solid in terms of gameplay. Running Scared's advergame fails on all of these counts.
As game middleware becomes cheaper, we expect advergames to be built using off-the-shelf physics technology (such as the overused "ragdoll" effect). We'll probably see advergames that license some future version of the Unreal engine. These games will still fall flat, though, until advertisers begin to grok that elusive concept called "gameplay."
Before you click through, be warned: the movie is R-rated and the movie's microsite pushes the boundaries of that rating. Don't click through if it's going to get you into trouble.
[Via AdRants]










Reader Comments (Page 1 of 1)
bubbacrosbysucks @ Feb 10th 2006 5:11AM
i wonder if the login verification is going to ruin some parent of a thirteen year-old's rep.
the_game_master @ Feb 10th 2006 6:09AM
I played that game beat it in 5 minutes, it was simple and easy.
RocketSeason @ Feb 10th 2006 10:10AM
Yeah, that is completely idiotic.
The movie at least has a moral. The game doesn't seem to really be trying to say anything other than. "Hey kids, check this out! tell your friends! But don't let your parents know. This game is our little secret."
People need to seriously grow up.
Phranctoast @ Feb 10th 2006 10:41AM
hahahaha.. joystiq edited the picture... nice
benjamin @ Feb 10th 2006 4:20PM
I've never felt more insulted as a gamer in my life than I did after playing this game. Is that what New Line thinks of us? Do they honestly think that repeating "f***" 30 times is what we look for in a game or a movie?
Some marketing guy must have sat back and imagined all the 12-year old boys gathering around their dad's computer gasping and giggling and looking over their shoulder to see if anyone was coming. Or a 20-something male thinking this was "hardcore" because of a horribly depicted oral sex scene and rushing to watch this movie.
In all reality, whatever promoter had this game commissioned probably hoped for a backlash of sorts or any other type of media attention that might provoke interest in what is almost definetly a horrible movie.
I think that this, however, is too immature even for 12-year olds.
I say we give New Line exactly the amount of credit they are giving us: zero. Their lack of respect for us should be met with a lack of ticket sales for them.
SID SPACE @ Feb 10th 2006 4:30PM
I like your word choice, Joystiq. "Cunning linguist." Nice. :P
ewfwljh @ Feb 10th 2006 4:42PM
Wow, I played the firt part where you just drive across the city, and it was retarded. Then I waited for 5 minutes while the next part was "initializing", and finnal just said screw it.
If a crappy ad-game is taking that long to load, then it's just not worth wasting my time. My computer's less than a year old... but then again, it is a dell. But it was a top of the line dell when we got it. (which equates to decent)
GlitchCog @ Feb 13th 2006 9:51AM
Chex Quest... now that was an advergame.