
This setup might be enough to make any hardened gamer weep with envy. Especially hardened gamers who've just splashed out on a new monitor themselves (we're not bitter). Running Quake 3 at a resolution of 10240x3072, this custom multi-panel display consists of 24 monitors powered by 12 Linux servers, created as part of a wall-based user interface research project. Warcraft II has also made it big, but at 3840x2160 it looks positively tiny next to the Quake 3 setup.
[Via Opposable Thumbs]




















(Page 1) Reader Comments
Reply
Reply
Reply
Reply
Reply
Reply
I would rather play Quake 4 on an apple cinema OR, if huge is what u want, on an real HIGH END DLP projector than to play an outdated game on such a high res setup
Its like trying to hook up an ATARI 2600 on HDTV! :]
Reply
It looks 10 X better.
Especially with a visor which covers the whole range of vision.
Reply
Reply
Reply
Reply
Reply
Reply
Reply
Reply
Reply
And as to those saying "zomg it not teh sexi quake 4!1!"... HELLO, graphics aren't everything. Q4 is infinitely more complicated, running it a multi-server setup would be a painful project (and no doubt require faster/more servers). Q3 is simpler tech-wise.
As for comparing an HDTV to this I'd say this would be superior if the game were actually set up to render the display with a sort of fish-eye effect (so you're actually seeing to left and right, instead of staring at what's essentially a widescreen monitor that only *implies* peripheral vision). As it is the current setup really isn't taking advantage of the peripheries.
But even so it's an amazing achievement, and the fact that it's *playable* even moreso.
Warcraft 2 running at such a high res is also great, brings back fond memories. In fact I'd say that's an even better application of a multi-monitor setup. You'd be surveying almost the entire map at a glance, single-monitor opponents wouldn't stand a chance of sneaking troops up on you, let alone the sometimes unfair AIs. Awesome stuff.
Reply
The wrapping of the screens is pointless because you don't actually get to see more. And what you do see is spacially inaccurate. What would make this truly innovative would be showing what is actually on the right in the right monitor, what is behind you in a monitor behind you, etc. There was a flight-sim setup that used 7 monitors and that actually showed MORE than what you would normally see.
I'm not a hater, but I just don't think it's that impressive.
Reply
Reply