
US console sales continue their nose dive
since September; according to the research from Michael Pachter, "total U.S. console software sales for February
were $340 million,
down 13% [emphasis added] compared to last year and lower than our $350 million
estimate (down 11%)." Here is a further breakdown for the number-lovers out there:
- Current generation
software sales (PS2, Xbox, and GCN) were down 35.5% ($135 million), which was steeper than the estimated 33% ($125
million) decline.
- Unit sales of current generation software continues to decline at an accelerated pace.
The dropping prices of current-gen software will exacerbate the declining trend.
- Next
generation software sales, however, were in line with estimates, and sales were up $95 million.
- March will
be a potentially difficult month, as Xbox 360s are not expected to be widely available until next month. Also,
year-to-year comparisons will prove ugly since last March's sales were up 31% due to the PSP's March 2005 launch.
- March predictions: sales down "at least 20% or more this year, bringing year-to-date software
sales down at least 14%."
In nature, a bear will stock up on food before hibernation, in order to
endure the long period of lull when food would be scarce. The games industry practices the same hibernation trends in a
variety of degrees: seasonally, industry sales tend to improve in the wintertime, except for once every four years when
all the publishers have to endure a long transition period where sales suffer. With all the news reported on
next-generation consoles, we are contributing to the consumer consensus to save their money until the PS3 and
Revolution launches, but any publisher that survives the lull will be rewarded with a huge sales spike come time for
those consoles to launch. But for now, all they can do is rest and endure.
(Page 1) Reader Comments
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but there will be a miraculous bump for the summer. 360's will be in stores. 360 games (i'm looking at you g.r.a.w.!) will be in stores. it'll be post e3.
the typical summer lull will accidentally turn into a summer boom. the summer boom will beget a crazy huge holiday season. (the other two consoles) nobody'll even remember the drought.
attention analysts: everything is fine. the industry isn't dying. it's just shuffling it's cash flow schedule around a bit.
m3mnoch.
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On a related topic... Thanks, Pirate Bay! There's a nice article on Wired about TPB for those of you who are fans.
Sorry, but I've already posted my views on overpriced vg software and what I think of pirated games. Most of them aren't worth my money anyway, but I buy the ones I play for more than 8 hours - so that means I actually own 10 Xbox titles, even tho I have 40 or so.
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Personally I think that game developers need to rethink their corporate stragies. All these Xbox 360 titles that are coming out at $59.99 I think is kind of high priced. And the first gen game still at $49.99. Although I noticed Rainbow Six is coming out at $29.99 which I think is really great. Honestly I understand that it costs more to develop these games but lets face it they also have a few new sources of cash. Games are more and more selling advertising in them. There was just a post last week about Dodge having billboards inside G.R.A.W., Tiger Woods must make so much money in merchandising that it is crazy with all the different clubs, clothes, balls, and courses, and has anyone happen to notice the Burger King ads in Fight Night. Also now on Xbox Live at least they are selling pictures, and themes, and maps, and other downloadable content. They have specific merchandise such as controlers, face plates. I wonder since the console companies seem to be able to sell their consoles at a loss, why can the game design companies also sell their products at a loss and then make it up with electronic merchandising (IE expanded content, and other things online)?
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Speaking for North America, the supply problem isn't as drastic as it once was. If you are diligent scoring a 360 in the month of March shouldn't be difficult. January & Febuary? Oh sure, but the supply problem has eased up in my eyes quite a bit since then.
As for falling sales, I assume they primarily mean games - although last gen console sales at this point must be at an all time low. Did the 360 coming out have something to do with this flux in the market? For sure. As for piracy, I love how douche bags always try to justify their actions. Shad Genki, if a game doesn't give you more than 8 hours of gameplay that's not an excuse to pirate it. You're just a cheap ass douche. God forbid you have an actual job and expect people to pay for goods or services to pay your wages.
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http://www.impawards.com/1986/posters/one_crazy_summer.jpg
Nah, I don't think so... Just having the 360 in stores isn't gonna do anything. There's still no killer app. Once PS3 and Rev come out later this year, there will be a boom, but not before. I'm sorry, I really wanted to get a 360, but I just have a bad taste in my mouth about it. Nothing gets me excited enough to drop that kinda ca$h.
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