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Reader Comments (5)

Posted: Mar 15th 2006 5:13AM (Unverified) said

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I hope Majesco makes it. Theyre kewl.

Posted: Mar 15th 2006 9:35AM (Unverified) said

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See, this is what I don't understand - why struggling publishers take far fetched punts on film licenses. Despite popular belief, they're not always guaranteed, particular when the film itself is of questionable quality and doesn't prove popular. I don't know what Aeon Flux's sales figures are, obviously, but I haven't seen it in any charts, nor read any positive reviews of film or game. Granted, Majesco may well have thought Charlize Theron + established film name + ambiguous link to MTV = sales but as far as I can remember, film mags were always a bit wary of this film and the public just didn't seem to care at any point. The film doesn't even seem to have been pushed marketing wise, so it's not like Majesco has made any huge savings in that department either. That's not to say Aeon Flux would have done well as a game if it wasn't a film license, of course, but it would have been a hella of a lot cheaper just to make the same game under a different title.

I remember the same thing happening with King Arthur, another film license where neither the film nor game were particularly well received, the difference being Konami publishing it and can afford to take these risks. I'm sure there are more but my mind's gone blank. Still, at least Majesco are moving away from these 'Premium games', if Aeon Flux falls in that category.

In any case, I hope Majesco pull through. I'm indifferent towards their products but I don't want to see another games company go under and I don't want to see people out of the job.

Posted: Mar 15th 2006 12:57PM (Unverified) said

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I hope they fail. Firing the QA staff to "save money"? Come on, every QA person in the gaming world that I know gets paid an insanely low wage and works long hours. Maybe they should save money by firing overpaid executives?

At least they will have extremely buggy games. Good.

Posted: Mar 16th 2006 2:49PM (Unverified) said

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"shift in strategy is the right decision"

So they're basically spitting in the eye of their customers? If a game sucks and has bugs it doesn't take a rocket scientist to equate shoddy quality to a company. Case in point... Acclaim.

Posted: Mar 16th 2006 8:34PM (Unverified) said

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I hope they stay alive just long enough for a Psychonauts sequal. Listen if you have not played it. GO! NOW! I play every genre and every system, and no game stays in my memory of fun like psychonauts. Ignore the cover art, the game is not cartoony, it is to much fun to mention. Oh wait i just did.

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