"I just fought my way up a wind
tunnel, scrambled through a ventilation duct, clambered across 40 yards of rope netting, rolled under a fence, and
burrowed through a mass of grapefruit-sized plastic spheres. Now I'm facing two doors. One leads to freedom. The other
to a room with something nasty in it, possibly involving torture.
The author of this piece isn't
playing a console or PC game--he's playing Negoné's La Fuga
('The Escape') for real. Based in Madrid,
the game combines an obstacle course, puzzles and interactive storytelling to break the fourth wall, creating a
real-world game that realises many video game concepts.
It sounds exciting and inventive; if Spain is too
far away, then the game will be coming to Manhattan next year. However, immersive gaming may prove too
specialised--sometimes we like to be in the comfort of our own living rooms, knowing that ingame bruises are only
temporary, with the ability to pause it all and have a cup of tea when we feel like it.